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Cleanup: the `mouse_priorities' field in the back end has been a
[sgt-puzzles.git]
/
loopy.c
diff --git
a/loopy.c
b/loopy.c
index 75702190f47126943fdf00f37f3a42d4e3ae83c2..406c72fb6cb48999b6a5f6e82f7d4a55357ea79e 100644
(file)
--- a/
loopy.c
+++ b/
loopy.c
@@
-2753,5
+2753,5
@@
const struct game thegame = {
TRUE, FALSE, game_print_size, game_print,
game_wants_statusbar,
FALSE, game_timing_state,
- 0,
/* mouse_prioritie
s */
+ 0,
/* flag
s */
};