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Cleanup: the `mouse_priorities' field in the back end has been a
[sgt-puzzles.git]
/
lightup.c
diff --git
a/lightup.c
b/lightup.c
index 0d22131a3d6d7e31fb2b807dd0ca68fc4aae8136..841458ad05f375a02156f0a3410862b3fb8ece77 100644
(file)
--- a/
lightup.c
+++ b/
lightup.c
@@
-2254,7
+2254,7
@@
const struct game thegame = {
TRUE, FALSE, game_print_size, game_print,
game_wants_statusbar,
FALSE, game_timing_state,
- 0, /*
mouse_prioritie
s */
+ 0, /*
flag
s */
};
#ifdef STANDALONE_SOLVER