gdk_window_resize(GTK_WIDGET(win)->window, x, y)
#endif
-static void menu_preset_event(GtkMenuItem *menuitem, gpointer data)
+static void resize_fe(frontend *fe)
{
- frontend *fe = (frontend *)data;
- game_params *params =
- (game_params *)gtk_object_get_data(GTK_OBJECT(menuitem), "user-data");
int x, y;
- midend_set_params(fe->me, params);
- midend_new_game(fe->me);
get_size(fe, &x, &y);
fe->w = x;
fe->h = y;
gtk_widget_size_request(GTK_WIDGET(fe->window), &req);
gtk_window_resize(GTK_WINDOW(fe->window), req.width, req.height);
}
+ /*
+ * Now that we've established the preferred size of the window,
+ * reduce the drawing area's size request so the user can shrink
+ * the window.
+ */
+ gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), 1, 1);
+}
+
+static void menu_preset_event(GtkMenuItem *menuitem, gpointer data)
+{
+ frontend *fe = (frontend *)data;
+ game_params *params =
+ (game_params *)gtk_object_get_data(GTK_OBJECT(menuitem), "user-data");
+
+ midend_set_params(fe->me, params);
+ midend_new_game(fe->me);
+ resize_fe(fe);
}
GdkAtom compound_text_atom, utf8_string_atom;
{
frontend *fe = (frontend *)data;
char *name, *err;
- int x, y;
name = file_selector(fe, "Enter name of saved game file to load", FALSE);
return;
}
- get_size(fe, &x, &y);
- fe->w = x;
- fe->h = y;
- gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), x, y);
- {
- GtkRequisition req;
- gtk_widget_size_request(GTK_WIDGET(fe->window), &req);
- gtk_window_resize(GTK_WINDOW(fe->window), req.width, req.height);
- }
-
+ resize_fe(fe);
}
}
frontend *fe = (frontend *)data;
int which = GPOINTER_TO_INT(gtk_object_get_data(GTK_OBJECT(menuitem),
"user-data"));
- int x, y;
if (!get_config(fe, which))
return;
midend_new_game(fe->me);
- get_size(fe, &x, &y);
- fe->w = x;
- fe->h = y;
- gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), x, y);
- {
- GtkRequisition req;
- gtk_widget_size_request(GTK_WIDGET(fe->window), &req);
- gtk_window_resize(GTK_WINDOW(fe->window), req.width, req.height);
- }
+ resize_fe(fe);
}
static void menu_about_event(GtkMenuItem *menuitem, gpointer data)
}
add_menu_separator(GTK_CONTAINER(menu));
- menuitem = gtk_menu_item_new_with_label("Load");
+ menuitem = gtk_menu_item_new_with_label("Load...");
gtk_container_add(GTK_CONTAINER(menu), menuitem);
gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
GTK_SIGNAL_FUNC(menu_load_event), fe);
gtk_widget_show(menuitem);
- menuitem = gtk_menu_item_new_with_label("Save");
+ menuitem = gtk_menu_item_new_with_label("Save...");
gtk_container_add(GTK_CONTAINER(menu), menuitem);
gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
GTK_SIGNAL_FUNC(menu_save_event), fe);
gtk_widget_show(fe->area);
gtk_widget_show(fe->window);
+ /*
+ * Now that we've established the preferred size of the window,
+ * reduce the drawing area's size request so the user can shrink
+ * the window.
+ */
+ gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), 1, 1);
+
gdk_window_set_background(fe->area->window, &fe->colours[0]);
gdk_window_set_background(fe->window->window, &fe->colours[0]);
float redo_proportion = 0.0F;
char *arg = NULL;
int argtype = ARG_EITHER;
- int output_window_id = FALSE;
+ char *screenshot_file = NULL;
int doing_opts = TRUE;
int ac = argc;
char **av = argv;
pname);
return 1;
}
- } else if (doing_opts && !strcmp(p, "--windowid")) {
+ } else if (doing_opts && !strcmp(p, "--screenshot")) {
/*
* Another internal option for the icon building
- * script. This causes the window ID of the central
+ * script. This causes a screenshot of the central
* drawing area (i.e. not including the menu bar or
- * status bar) to be printed on standard output once
- * the window has been drawn.
+ * status bar) to be saved to a PNG file once the
+ * window has been drawn, and then the application
+ * quits immediately.
*/
- output_window_id = TRUE;
+ if (--ac > 0) {
+ screenshot_file = *++av;
+ } else {
+ fprintf(stderr, "%s: no argument supplied to '--screenshot'\n",
+ pname);
+ return 1;
+ }
} else if (doing_opts && (!strcmp(p, "--with-solutions") ||
!strcmp(p, "--with-solution") ||
!strcmp(p, "--with-solns") ||
}
}
+ if (*errbuf) {
+ fputs(errbuf, stderr);
+ return 1;
+ }
+
/*
* Special standalone mode for generating puzzle IDs on the
* command line. Useful for generating puzzles to be printed
char *id;
document *doc = NULL;
- if (*errbuf) {
- fputs(errbuf, stderr);
- return 1;
- }
-
n = ngenerate;
me = midend_new(NULL, &thegame, NULL, NULL);
return 1;
}
- if (output_window_id) {
+ if (screenshot_file) {
/*
* Some puzzles will not redraw their entire area if
* given a partially completed animation, which means
midend_freeze_timer(fe->me, redo_proportion);
}
- if (output_window_id) {
+ if (screenshot_file) {
+ GdkPixbuf *pb;
+ GError *gerror = NULL;
+
midend_redraw(fe->me);
- printf("%p\n", (void *)GDK_WINDOW_XWINDOW(fe->area->window));
- fflush(stdout);
+
+ pb = gdk_pixbuf_get_from_drawable(NULL, fe->pixmap,
+ NULL, 0, 0, 0, 0, -1, -1);
+ gdk_pixbuf_save(pb, screenshot_file, "png", &gerror, NULL);
+
+ exit(0);
}
gtk_main();