(GTK_STATUSBAR(fe->statusbar), "game");
gtk_statusbar_push(GTK_STATUSBAR(fe->statusbar), fe->statusctx,
"test");
+#if GTK_CHECK_VERSION(3,0,0)
+ gtk_widget_get_preferred_size(fe->statusbar, &req, NULL);
+#else
gtk_widget_size_request(fe->statusbar, &req);
-#if 0
- /* For GTK 2.0, should we be using gtk_widget_set_size_request? */
#endif
- gtk_widget_set_usize(viewport, -1, req.height);
+ gtk_widget_set_size_request(viewport, -1, req.height);
} else
fe->statusbar = NULL;
fe->area = gtk_drawing_area_new();
-#if GTK_CHECK_VERSION(2,0,0)
+#if GTK_CHECK_VERSION(2,0,0) && !GTK_CHECK_VERSION(3,0,0)
gtk_widget_set_double_buffered(fe->area, FALSE);
#endif
{