#ifdef OLD_FILESEL
char *filesel_name;
#endif
- int npresets;
- GtkWidget **preset_bullets;
- GtkWidget *preset_custom_bullet;
+ GSList *preset_radio;
+ int n_preset_menu_items;
+ int preset_threaded;
+ GtkWidget *preset_custom;
GtkWidget *copy_menu_item;
};
if (!midend_process_key(fe->me, event->x - fe->ox,
event->y - fe->oy, button))
gtk_widget_destroy(fe->window);
+#if GTK_CHECK_VERSION(2,12,0)
+ gdk_event_request_motions(event);
+#else
+ gdk_window_get_pointer(widget->window, NULL, NULL, NULL);
+#endif
return TRUE;
}
w = gtk_label_new(i->name);
gtk_misc_set_alignment(GTK_MISC(w), 0.0, 0.5);
gtk_table_attach(GTK_TABLE(table), w, 0, 1, y, y+1,
- GTK_EXPAND | GTK_SHRINK | GTK_FILL,
+ GTK_SHRINK | GTK_FILL,
GTK_EXPAND | GTK_SHRINK | GTK_FILL,
3, 3);
gtk_widget_show(w);
w = gtk_label_new(i->name);
gtk_misc_set_alignment(GTK_MISC(w), 0.0, 0.5);
gtk_table_attach(GTK_TABLE(table), w, 0, 1, y, y+1,
- GTK_EXPAND | GTK_SHRINK | GTK_FILL,
- GTK_EXPAND | GTK_SHRINK | GTK_FILL,
+ GTK_SHRINK | GTK_FILL,
+ GTK_EXPAND | GTK_SHRINK | GTK_FILL ,
3, 3);
gtk_widget_show(w);
gdk_window_resize(GTK_WIDGET(win)->window, x, y)
#endif
-static void update_menuitem_bullet(GtkWidget *label, int visible)
-{
- if (visible) {
- gtk_label_set_text(GTK_LABEL(label), "\xE2\x80\xA2");
- } else {
- gtk_label_set_text(GTK_LABEL(label), "");
- }
-}
-
/*
* Called when any other code in this file has changed the
* selected game parameters.
static void changed_preset(frontend *fe)
{
int n = midend_which_preset(fe->me);
- int i;
- /*
- * Update the tick mark in the Type menu.
- */
- if (fe->preset_bullets) {
- for (i = 0; i < fe->npresets; i++)
- update_menuitem_bullet(fe->preset_bullets[i], n == i);
- }
- if (fe->preset_custom_bullet) {
- update_menuitem_bullet(fe->preset_custom_bullet, n < 0);
+ fe->preset_threaded = TRUE;
+ if (n < 0 && fe->preset_custom) {
+ gtk_check_menu_item_set_active(
+ GTK_CHECK_MENU_ITEM(fe->preset_custom),
+ TRUE);
+ } else {
+ GSList *gs = fe->preset_radio;
+ int i = fe->n_preset_menu_items - 1 - n;
+ if (fe->preset_custom)
+ gs = gs->next;
+ while (i && gs) {
+ i--;
+ gs = gs->next;
+ }
+ if (gs) {
+ gtk_check_menu_item_set_active(GTK_CHECK_MENU_ITEM(gs->data),
+ TRUE);
+ } else for (gs = fe->preset_radio; gs; gs = gs->next) {
+ gtk_check_menu_item_set_active(GTK_CHECK_MENU_ITEM(gs->data),
+ FALSE);
+ }
}
+ fe->preset_threaded = FALSE;
/*
* Update the greying on the Copy menu option.
game_params *params =
(game_params *)gtk_object_get_data(GTK_OBJECT(menuitem), "user-data");
+ if (fe->preset_threaded ||
+ (GTK_IS_CHECK_MENU_ITEM(menuitem) &&
+ !gtk_check_menu_item_get_active(GTK_CHECK_MENU_ITEM(menuitem))))
+ return;
midend_set_params(fe->me, params);
midend_new_game(fe->me);
changed_preset(fe);
int which = GPOINTER_TO_INT(gtk_object_get_data(GTK_OBJECT(menuitem),
"user-data"));
+ if (fe->preset_threaded ||
+ (GTK_IS_CHECK_MENU_ITEM(menuitem) &&
+ !gtk_check_menu_item_get_active(GTK_CHECK_MENU_ITEM(menuitem))))
+ return;
+ changed_preset(fe); /* Put the old preset back! */
if (!get_config(fe, which))
return;
enum { ARG_EITHER, ARG_SAVE, ARG_ID }; /* for argtype */
-static GtkWidget *make_preset_menuitem(GtkWidget **bulletlabel,
- const char *name)
-{
- GtkWidget *hbox, *lab1, *lab2, *menuitem;
- GtkRequisition req;
-
- hbox = gtk_hbox_new(FALSE, 0);
- gtk_widget_show(hbox);
- lab1 = gtk_label_new("\xE2\x80\xA2 ");
- gtk_widget_show(lab1);
- gtk_box_pack_start(GTK_BOX(hbox), lab1, FALSE, FALSE, 0);
- gtk_misc_set_alignment(GTK_MISC(lab1), 0.0, 0.0);
- lab2 = gtk_label_new(name);
- gtk_widget_show(lab2);
- gtk_box_pack_start(GTK_BOX(hbox), lab2, TRUE, TRUE, 0);
- gtk_misc_set_alignment(GTK_MISC(lab2), 0.0, 0.0);
-
- gtk_widget_size_request(lab1, &req);
- gtk_widget_set_usize(lab1, req.width, -1);
- gtk_label_set_text(GTK_LABEL(lab1), "");
-
- menuitem = gtk_menu_item_new();
- gtk_container_add(GTK_CONTAINER(menuitem), hbox);
-
- *bulletlabel = lab1;
- return menuitem;
-}
-
static frontend *new_window(char *arg, int argtype, char **error)
{
frontend *fe;
GTK_SIGNAL_FUNC(menu_config_event), fe);
gtk_widget_show(menuitem);
+ fe->preset_radio = NULL;
+ fe->preset_custom = NULL;
+ fe->n_preset_menu_items = 0;
+ fe->preset_threaded = FALSE;
if ((n = midend_num_presets(fe->me)) > 0 || thegame.can_configure) {
GtkWidget *submenu;
int i;
submenu = gtk_menu_new();
gtk_menu_item_set_submenu(GTK_MENU_ITEM(menuitem), submenu);
- fe->npresets = n;
- fe->preset_bullets = snewn(n, GtkWidget *);
-
for (i = 0; i < n; i++) {
char *name;
game_params *params;
midend_fetch_preset(fe->me, i, &name, ¶ms);
- menuitem = make_preset_menuitem(&fe->preset_bullets[i], name);
-
+ menuitem =
+ gtk_radio_menu_item_new_with_label(fe->preset_radio, name);
+ fe->preset_radio =
+ gtk_radio_menu_item_group(GTK_RADIO_MENU_ITEM(menuitem));
+ fe->n_preset_menu_items++;
gtk_container_add(GTK_CONTAINER(submenu), menuitem);
gtk_object_set_data(GTK_OBJECT(menuitem), "user-data", params);
gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
}
if (thegame.can_configure) {
- menuitem = make_preset_menuitem(&fe->preset_custom_bullet,
- "Custom...");
-
+ menuitem = fe->preset_custom =
+ gtk_radio_menu_item_new_with_label(fe->preset_radio,
+ "Custom...");
+ fe->preset_radio =
+ gtk_radio_menu_item_group(GTK_RADIO_MENU_ITEM(menuitem));
gtk_container_add(GTK_CONTAINER(submenu), menuitem);
gtk_object_set_data(GTK_OBJECT(menuitem), "user-data",
GPOINTER_TO_INT(CFG_SETTINGS));
gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
GTK_SIGNAL_FUNC(menu_config_event), fe);
gtk_widget_show(menuitem);
- } else
- fe->preset_custom_bullet = NULL;
+ }
- } else {
- fe->npresets = 0;
- fe->preset_bullets = NULL;
- fe->preset_custom_bullet = NULL;
}
add_menu_separator(GTK_CONTAINER(menu));
gtk_widget_add_events(GTK_WIDGET(fe->area),
GDK_BUTTON_PRESS_MASK |
GDK_BUTTON_RELEASE_MASK |
- GDK_BUTTON_MOTION_MASK);
+ GDK_BUTTON_MOTION_MASK |
+ GDK_POINTER_MOTION_HINT_MASK);
if (n_xpm_icons) {
gtk_widget_realize(fe->window);