#!/usr/bin/perl -w
+#
+# generate-board - program for generating playing board images
+# for games very like Pandemic Rising Tide
+#
+# Copyright (C) 2019 Ian Jackson
+#
+# This program is dual licensed, GPv3+ or CC-BY-SA 4.0+.
+# It copies bits of itself into its output; those parts are CC-BY 4.0+.
+# Only to the Pandemic Rising Tide folks, it is permissively licensed.
+#
+# This program is free software.
+#
+# You can redistribute it and/or modify it under the terms of the
+# GNU General Public License as published by the Free Software
+# Foundation, either version 3 of the License, or (at your option)
+# any later version; or (at your option), under the terms of the
+# Creative Commons Attribution-ShareAlike International License,
+# version 4.0 of that License, or (at your option), any later
+# version.
+#
+# This program copies pieces itself into the output. Those pieces,
+# when copied into the output, are additionally (at your option)
+# available under a difference licence: they are made available
+# under the Creative Commons Attribution International License,
+# version 4.0 of that License, or (at your option), any later
+# version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+# General Public License Creative Commons Attribution-ShareAlike
+# License or the for more details.
+#
+# You should have received a copy of these licenses along with this
+# program. If not, see <https://www.gnu.org/licenses/> and
+# <https://creativecommons.org/licenses/>.
+#
+# Pandemic and Pandemic Rising Tide are (I think) trademarks of Z-Man
+# games and I use them without permission.
+#
+# For the avoidance of doubt, I do not consider this program to be a
+# derivative work of the game Pandemic Rising Tide. However, it is
+# not very useful without a pair of game description files and the
+# only nontrivial game description files I know of are indeed such
+# derivatives.
+
use strict;
use Carp;
use Parse;
-our $xopts;
+our $xopts = '';
+our $bounding = 'Entire';
our $facesf;
our %vxname2pos; # $vxname2pos{VXNAME} = Math::GSL::Vector
+our %bb; # $r{Bounding...}[0..3] = points
+our $maxpaper = 'a3';
+my $a1sfactor = 1/sqrt(8);
sub TAU { M_PI * 2.0; }
sub MM2PT { 72.0 / 25.4; }
our $mid;
+our $a4_w = 595;
+our $a4_h = 842;
+our $a3_h = 1190;
+our $a1_w = 1684;
+our $a1_h = 2384;
+
+our $max_printeredge = 5.50 * MM2PT;
+our $a1m_pasteedge = 3.5 * MM2PT; # along each edge
+our $preamble_from_boundings = '';
+our %adjuncts_dy_from_boundings = (Top => 0, Bottom => 0);
+
# ----- region names from plag, incl. reverse mapping -----
our %prs2region;
sub prs2r ($) {
# bodgery for the sea and land
- return 'NZ' if m/ \| / && !grep { !m{^(?:NZ|L2?)$} } split / \| /, $_[0];
+ return $c{Sea} if m/ \| / && !grep { !m{^$c{OuterfaceRe}$} } split / \| /, $_[0];
$prs2region{$_[0]} // confess "@_ ?"
}
sub prs2rr ($) { $region{prs2r($_[0])} }
my @edges;
my $process_rr = sub {
my $last_ai;
- if ($rr->{Name} eq 'NZ') {
- # We combined L and NZ; now we must split them again
- # in fact, we just throw away L and L2 entirely.
- # Here, when processing NZ, we keep only vertices that
- # are part of NZ.
+ if ($rr->{Name} eq $c{Sea}) {
+ # We combined land and sea; now we must split them again
+ # in fact, we just throw away all L entirely.
+ # Here, when processing sea, we keep only vertices that
+ # are part of the sea.
@edges = grep {
my $evxname = $_->{VxName};
my @eregions = split / \| ?/, $evxname;
- grep { $_ eq 'NZ' } @eregions
+ grep { $_ eq $c{Sea} } @eregions
} @edges;
}
$rr->{Polygon} = [ @edges ];
- if ($rr->{Name} ne 'NZ') {
+ if ($rr->{Name} ne $c{Sea}) {
for my $ei (0..$#edges) {
if (!defined $last_ai) {
my $ai;
}
$process_rr->();
- $region{$_}{Special} = 1 foreach qw(NZ L L2);
+ $region{$_}{Special} = 1 foreach @{ $c{SpecialRegions} };
}
#----- geometry mangling -----
+sub adj_ends ($) {
+ my ($adj) = @_;
+ map { $_->{Pos} } @{ $adj->{Ends} };
+}
+
sub calculate_centres () {
# Sets
# $region{NAME}{Centre}
my $sum = Math::GSL::Vector->new(2);
my $wsum = 0;
foreach my $adj (@{ $rr->{Adj} }) {
- my @ends = map { $_->{Pos} } @{ $adj->{Ends} };
+ my @ends = adj_ends($adj);
my $w = ($ends[1] - $ends[0])->norm();
$sum += $w * $_ foreach @ends;
$wsum += $w;
}
sub mkvec ($$) { Math::GSL::Vector->new(\@_) }
+sub vec2atan ($) { my ($dir) = @_; atan2 $dir->get(1), $dir->get(0); }
sub transform_coordinates () {
# Adjusts coordinates in graph to be [0,0] .. top right (scaled)
# until it's all in PostScript points
my @or = map { $region{$_}{Centre} } @{ $c{OrientRegions} };
my $dir = $or[1] - $or[0];
- my $theta = atan2 $dir->get(1), $dir->get(0);
+ my $theta = vec2atan($dir);
my $rotateby = (90. - $c{OrientBearing}) * ((TAU)/360.) - $theta;
my $s = sin($rotateby);
my $c = cos($rotateby);
my $transform = Math::GSL::Matrix->new(2,2);
$transform->set_row(0, [ $c, -$s ]);
$transform->set_row(1, [ $s, $c ]);
- print STDERR "rotate was=",prvec($dir)," theta=$theta",
- " rotateby=$rotateby s=$s c=$c\n";
+ # print STDERR "rotate was=",prvec($dir)," theta=$theta",
+ # " rotateby=$rotateby s=$s c=$c\n";
my @lims;
foreach my $topend (qw(0 1)) {
my $v = $topend ? -$GSL_DBL_MAX : $GSL_DBL_MAX;
}
}
});
- print STDERR "lims ",prvec($lims[0])," .. ",prvec($lims[1]),"\n";
+ #print STDERR "lims ",prvec($lims[0])," .. ",prvec($lims[1]),"\n";
my $translate = -$lims[0];
- print STDERR "translate ",prvec($translate),"\n";
+ #print STDERR "translate ",prvec($translate),"\n";
my $scale = $c{GraphScale} * MM2PT;
for_each_pos(sub {
my ($pr) = @_;
$mid = ($lims[1] - $lims[0]) * 0.5;
}
-sub adjust_nz() {
- my $poly = $region{NZ}{Polygon};
+sub pos_plus_dy_adjunct ($) {
+ my ($cval) = @_;
+ my ($x,$y,$whadjunct) = @$cval;
+ my $adjunct = $adjuncts_dy_from_boundings{ $whadjunct//'' };
+ return "$x $y".( defined $adjunct and " $adjunct add translate" );
+}
+
+sub adjust_sea() {
+ # Adjusts the top and bottom edges of the sea
+ my $poly = $region{$c{Sea}}{Polygon};
my %occurs;
foreach my $v (@$poly) {
$occurs{$v->{VxName}}++
}
foreach my $v (@$poly) {
- $v->{NZ_Occurs} = $occurs{$v->{VxName}};
+ $v->{SeaOccurs} = $occurs{$v->{VxName}};
}
- print STDERR " nz ".(scalar @$poly)."\n";
+ #print STDERR " sea ".(scalar @$poly)."\n";
my $occurs_m = sub {
my ($ei) = @_;
- $poly->[($ei+@$poly) % @$poly]{NZ_Occurs} > 1
+ $poly->[($ei+@$poly) % @$poly]{SeaOccurs} > 1
};
for my $ei (0..$#$poly) {
next if $occurs_m->($ei);
next unless $occurs_m->($ei-1);
next unless $occurs_m->($ei+1);
- print STDERR " nz would adjust $poly->[$ei]{VxName}\n";
+ #print STDERR " sea would adjust $poly->[$ei]{VxName}\n";
# adjust coord outwards
}
for my $ei (0..$#$poly) {
next unless $occurs_m->($ei);
- print STDERR " nz occurs_m $ei $poly->[$ei]{VxName}\n";
+ #print STDERR " sea occurs_m $ei $poly->[$ei]{VxName}\n";
next unless $occurs_m->($ei-1);
- my $dleft = mkvec(-1000,0);
+ my $delta = &mkvec(@{ $c{PA}{OuterCoastDelta} });
foreach my $which (0,-1) {
my $ej = ($ei + $which + @$poly) % @$poly;
my $ek = ($ei + +1 + 3*$which + @$poly) % @$poly;
my $posj = \ $poly->[$ej]{Pos};
my $posk = \ $poly->[$ek]{Pos};
my $dout = $$posk - $$posj;
- print STDERR " nz adj j=$ej ",prvec($$posj)," $poly->[$ej]{VxName}\n";
- print STDERR " nz adj k=$ek ",prvec($$posk)," $poly->[$ek]{VxName}\n";
- if ($poly->[$ej]{VxName} =~ /Noorderzijlvest/) {
- print STDERR " nz adj extra\n";
- $$posk = $$posj + 10 * mkvec(100,-50);
+ #print STDERR " sea adj j=$ej ",prvec($$posj)," $poly->[$ej]{VxName}\n";
+ #print STDERR " sea adj k=$ek ",prvec($$posk)," $poly->[$ek]{VxName}\n";
+ foreach my $paocv (@{ $c{PA_Outercoast_Vertices} }) {
+ if ($poly->[$ej]{VxName} =~ m{$paocv->{Re}}) {
+ #print STDERR " sea adj extra\n";
+ $$posk = $$posj + 10 * &mkvec(@{ $paocv->{PA} });
+ }
}
- $$posj = $$posj + $dleft + $dout*10;
+ $$posj = $$posj + $delta + $dout*10;
$$posk = $$posk + $dout*10;
}
}
o(" closepath\n");
}
-sub pscolour ($;$) {
- my ($spec, $adj1) = @_;
- confess unless defined $spec;
- my @rgb = map { hex($_) / 15.0 } split //, $spec;
- $adj1 //= sub { };
- $adj1->(@rgb);
- my $r = join ' ',
- (map { sprintf "%.6f ", $_ } @rgb
- ),
- 'setrgbcolor';
- return $r;
+sub computeboundings() {
+ $bb{Entire} = [ 0,0, $a4_h, $a4_w + $a3_h ];
+ my $submargins = sub {
+ my ($margin, $pr) = @_;
+ my @p = @$pr;
+ [ $p[0] + $margin,
+ $p[1] + $margin,
+ $p[2] - $margin,
+ $p[3] - $margin ];
+ };
+ my $somepage = sub {
+ my $id = shift @_;
+ print STDERR "defining page Page$id\n";
+ $bb{"Page$id"} = [ @_ ];
+ $bb{"Printable$id"} = $submargins->($max_printeredge, $bb{"Page$id"});
+ };
+ my $pageb_a4 = sub {
+ $somepage->('B', 0,0, $a4_h, $a4_w );
+ };
+ if ($maxpaper eq 'a3') {
+ $pageb_a4->();
+ my $mt_offset = $bb{PrintableB}[3] - $max_printeredge;
+ $somepage->('MT', 0, $mt_offset, $a4_h, $mt_offset + $a3_h );
+ $bb{PrintableAll} = [
+ @{ $bb{PrintableB} }[0..1],
+ @{ $bb{PrintableMT} }[2..3],
+ ];
+ } elsif ($maxpaper eq 'a4') {
+ $pageb_a4->();
+ my $m_offset = $bb{PrintableB}[3] - $max_printeredge;
+ $somepage->('M', 0, $m_offset, $a4_h, $m_offset + $a4_w );
+ my $t_offset = $bb{PrintableM}[3] - $max_printeredge;
+ $somepage->('T', 0, $t_offset, $a4_h, $t_offset + $a4_w );
+ $bb{PrintableAll} = [
+ @{ $bb{PrintableB} }[0..1],
+ @{ $bb{PrintableT} }[2..3],
+ ];
+ } elsif ($maxpaper =~ m/^a1/) {
+ my $offx = ($a1_w - $bb{Entire}[2] * (1 + $a1sfactor)) / 3;
+ my $offy = 0.5*($a1_h - $bb{Entire}[3]);
+ $somepage->('P', -$offx,-$offy, $a1_w-$offx, $a1_h-$offy);
+ my $hairs = 30 * MM2PT;
+ my $hairsw = $bb{Entire}[2];
+ my $hairsh = $bb{Entire}[3];
+ my $surround = 5 * MM2PT;
+ my $surroundw = $bb{Entire}[2] + $surround*2;
+ my $surroundh = $bb{Entire}[3] + $surround*2;
+ my @hrect = @{ $bb{Entire} };
+ if ($maxpaper eq 'a1m') {
+ @hrect = @{ $submargins->($a1m_pasteedge, \@hrect) };
+ $bb{Cutout} = \@hrect;
+ }
+ my $w_stroke = $xopts =~ m/W/ ?
+ ' gsave 3 setlinewidth stroke grestore '
+ : '';
+ $preamble_from_boundings = <<END;
+ 1 setlinewidth
+ 0 setgray
+ /a1hairs {
+ newpath moveto
+ $hairs 0 rmoveto
+ $hairs -2 mul 0 rlineto
+ $hairs $hairs rmoveto
+ 0 $hairs -2 mul rlineto
+ stroke
+ } def
+ $hrect[0] $hrect[1] a1hairs
+ $hrect[0] $hrect[3] a1hairs
+ $hrect[2] $hrect[3] a1hairs
+ $hrect[2] $hrect[1] a1hairs
+ newpath
+ -$surround -$surround moveto
+ $surroundw 0 rlineto
+ 0 $surroundh rlineto
+ -$surroundw 0 rlineto
+ closepath $w_stroke clip
+END
+ $adjuncts_dy_from_boundings{Top} = $c{PA}{BoundingsA1dy}[0];
+ $adjuncts_dy_from_boundings{Bottom} = $c{PA}{BoundingsA1dy}[1];
+ # ^ if we are doing it all in one go we lose less printable area
+ } else {
+ confess;
+ }
+}
+
+sub showboundings () {
+ return unless $xopts =~ m/B/;
+ o(" gsave\n");
+ my $bb = $bb{$bounding};
+ o(" $bb->[0] neg $bb->[1] neg translate\n");
+ my $i = 0;
+ my $on = 2;
+ my $off = 9;
+ foreach my $bname (sort keys %bb) {
+ o(sprintf " 1 %d %d setrgbcolor\n",
+ !!($bname =~ m/^Page/),
+ !!($bname =~ m/B$/),
+ );
+ o(" % $bname\n");
+ o(" [ $on $off ] ".($i * ($on+$off))," setdash newpath\n");
+ my @p = @{ $bb{$bname} };
+ o(" $p[0] $p[1] moveto\n");
+ o(" $p[2] $p[1] lineto\n");
+ o(" $p[2] $p[3] lineto\n");
+ o(" $p[0] $p[3] lineto\n");
+ o(" closepath stroke\n");
+ $i++;
+ }
+ o(" grestore");
+}
+
+sub o_amble (@) {
+ # CPerl-mode does a really awful thing with %s in the preamble
+ # and postamble, causing constant useless flashing
+ # So we write & in the here docs and transform them back:
+ my ($t) = join '', @_;
+ $t =~ s/^\&+/ '%' x length $& /mge;
+ o($t);
}
sub preamble() {
- my $printeredge = 5 * MM2PT;
- my $xsz = 842;
- my $ysz = 3 * 595 - 4 * $printeredge;
- o(<<END);
-%!PS-Adobe-3.0
-%%BoundingBox 0 0 $xsz $ysz
-%%Pages: 1
-%%EndComments
-%%BeginProlog
-%%EndProlog
-%%BeginSetup
+ my $bb = $bb{$bounding}; confess $bounding unless $bb;
+ my $sz = [ $bb->[2] - $bb->[0], $bb->[3] - $bb->[1] ];
+ o_amble(<<END);
+&!PS-Adobe-3.0
+&&BoundingBox 0 0 @$sz
+&&Pages: 1
+&&EndComments
+&&BeginProlog
+&&EndProlog
+&&BeginSetup
+<< /PageSize [ @$sz ] >> setpagedevice
+/all {
+ gsave
+ $bb->[0] neg $bb->[1] neg translate
+ $preamble_from_boundings
+ board
+ grestore
+ showboundings
+} def
+/showboundings {
+END
+ showboundings();
+ o_amble(<<END);
+} def
/board {
gsave
- 40 0 translate
+ % adjustment to actual image placement within prinable areas etc.:
+ @{ $c{PA}{Overall} } translate
END
- #o(" 0.52 dup scale\n") if $xopts =~ m/S/;
- #o("%%Box 0 0 $xsz $ysz");
- # xxx split into pages?
+ my $oadj = $c{PA}{OverallOn}{$maxpaper};
+ if ($oadj) {
+ o("@$oadj translate\n");
+ }
}
sub postamble () {
- o(<<END);
+ o_amble(<<END);
grestore
-} bind def
-%%EndSetup
-%%Page: 1
-%%BeginPageSetup
+} def % board
+&&EndSetup
+&&Page: 1
+&&BeginPageSetup
/pgsave save def
-%%EndPageSetup
-board
+&&EndPageSetup
+all
+END
+ if ($maxpaper =~ m/^a1/) {
+ o(<<END);
+ $a1_w 0 translate
+ $a1sfactor dup scale
+ $a1_w neg 0 translate
+ 1 1 3 { pop all 0 $a1_h 0.8 mul translate } for
+END
+ }
+ o_amble(<<END);
pgsave restore
showpage
-%%EOF
+&&EOF
END
}
+sub pscolour ($$$$) {
+ my ($colourname, $cmykix,$rgbmul,$rgbadd) = @_;
+ my $spec = $c{Colours}{$colourname};
+ confess unless defined $spec;
+
+ # check that we have only one lighter/darker retain value for each one
+ our %colour_occurred;
+ $colour_occurred{$colourname}{$cmykix}{$rgbmul,$rgbadd} = 1;
+ keys %{ $colour_occurred{$colourname}{$cmykix} } == 1 or confess;
+
+ my @r;
+ my $rw;
+ if ($spec =~ m/^[0-9a-f]+$/) {
+ my $le = (length $spec)/3;
+ my $re = ("(.{$le})") x 3;
+ my @rgb = $spec =~ m/^$re$/; @rgb or confess "$re ?";
+ @rgb = map { hex($_) / (16**$le -1) } @rgb;
+ foreach (@rgb) { $_ *= $rgbmul; $_ += $rgbadd; }
+ @r = @rgb;
+ $rw = 'setrgbcolor';
+ } elsif ($spec =~ m/[CMYK]/) {
+ my @specs = split /\//, $spec;
+ if ($cmykix==1 && @specs==1) {
+ $spec = $specs[0];
+ } else {
+ $spec = $specs[$cmykix];
+ confess unless defined $spec;
+ }
+ my %cmyk;
+ foreach (split /(?=[A-Z])/, $spec) {
+ m/^([CMYK])([0-7](?:\.\d*)?|8)_?$/ or confess $_.' ?';
+ confess if defined $cmyk{$1};
+ $cmyk{$1} = $2 / 8.;
+ #print STDERR " CMYK $1 $2\n";
+ }
+ @r = map { $cmyk{$_} // 0 } qw(C M Y K);
+ $rw = 'setcmykcolor';
+ } else {
+ confess $spec.' ?';
+ }
+ my $r = join ' ',
+ (map { sprintf "%.6f ", $_ } @r
+ ),
+ $rw;
+ return $r;
+}
+
+sub lighterpscolour ($$) {
+ my ($colourname, $retain) = @_;
+ #print STDERR "COLOUR LIGHTER $retain $colourname\n";
+ pscolour($colourname, 0, $retain, 1-$retain);
+}
+
+sub darkerpscolour ($$) {
+ my ($colourname, $retain) = @_;
+ #print STDERR "COLOUR DARKER $retain $colourname\n";
+ pscolour($colourname, 2, $retain, 0);
+}
+
sub facepscolour ($) {
my ($colourname) = @_;
- $xopts =~ m/W/ ? '1 setgray'
- : pscolour($c{Colours}{$colourname},
- sub { $_ = 1.0 - 0.75 * (1.0 - $_) foreach @_ });
+ $xopts =~ m/W/ ? '1 setgray' :
+ $colourname =~ m/land/ ? miscpscolour($colourname)
+ : lighterpscolour($colourname, 0.75);
}
-
+
+sub miscpscolour ($) {
+ my ($colourname) = @_;
+ #print STDERR "COLOUR MISC $colourname\n";
+ pscolour($colourname, 1, 1,0);
+}
+
+sub seatrackedgepscolour () { darkerpscolour('cube', 0.25) }
+
sub fill_faces() {
o("clippath ", facepscolour('land'), " fill\n");
foreach my $rr (values %region) {
}
}
+our $edge_lw = 5;
+
sub some_edge_faces (@) {
- o("5 setlinewidth 1 setlinejoin 0 setgray\n");
+ o("$edge_lw setlinewidth 1 setlinejoin ",miscpscolour('edge'),"\n");
foreach my $rr (@_) {
next if $rr->{Name} =~ m/^L2?$/;
face_path($rr);
}
}
-sub afsluitdijk() {
- my ($adj) = grep { $_->{Name} eq 'NZ' } @{ $region{'ZZ'}{Adj} };
+sub dashedwithhs ($$$) {
+ my ($inner, $comment, $colour) = @_;
+ my ($adj) = grep { $_->{Name} eq $c{Sea} } @{ $region{$inner}{Adj} };
my $dash = 20;
- my (@pos) = map { $_->{Pos} } @{ $adj->{Ends} };
+ my (@pos) = adj_ends($adj);
my $mid = 0.5 * ($pos[0] + $pos[1]);
my $r = 0.5 * ($pos[1] - $pos[0])->norm();
- o(sprintf <<'END', facepscolour('sea'), psvec($mid), $r);
- %% Afsluitdijk
+ o(sprintf <<'END', $comment, facepscolour('sea'), psvec($mid), $r);
+ %% %s
%s %s %s 0 360 arc closepath fill
END
some_edge_faces(()); # just sets the colour
stroke
[] 0 setdash
END
- one_hs('purple', $mid);
+ one_hs($colour, $mid);
+}
+
+sub dashedwithhses() {
+ dashedwithhs(
+ $_->{Inner},
+ $_->{Comment},
+ $_->{Colour}
+ ) foreach @{ $c{DashedHs} };
}
sub edge_faces() {
- some_edge_faces($region{'NZ'});
- afsluitdijk();
+ some_edge_faces($region{$c{Sea}});
+ dashedwithhses();
some_edge_faces(grep {
- $_->{Name} !~ m{^(?:L2?|NZ|ZZ)$}
+ my $n = $_->{Name};
+ $n !~ m{^$c{OuterfaceRe}$} &&
+ !grep { $n eq $_->{Inner} } @{ $c{DashedHs} }
} values %region);
}
our $hs_sz = 17 * MM2PT;
our $hs_lw = 3;
-sub token_circle ($$$$) {
- my ($what, $pos, $fillcolour, $edgecolour) = @_;
- o(sprintf <<END, $what, $fillcolour, psvec($pos), $hs_sz/2, $edgecolour);
+our $text_sz = 18;
+
+sub token_circle ($$$$;$$) {
+ my ($what, $pos, $fillcolour, $edgecolour, $sz,$lw) = @_;
+ $sz //= $hs_sz;
+ $lw //= $hs_lw;
+ o(sprintf <<END, $what, $fillcolour, psvec($pos), $sz/2, $edgecolour);
%% %s
newpath %s
%s %f 0 360 arc closepath gsave fill grestore
- %s $hs_lw setlinewidth stroke
+ %s $lw setlinewidth stroke
END
}
-sub one_hs ($$) {
- my ($colour, $hspos) = @_;
+sub one_hs ($$;$$) {
+ my ($colour, $hspos, $sz, $lw) = @_;
token_circle("HS - $colour",
$hspos,
- pscolour($c{Colours}{$colour},
- sub { $_ = 0.75 * $_ foreach @_ }),
- '0 setgray');
+ darkerpscolour($colour, 0.75),
+ miscpscolour('edge'),
+ $sz,$lw);
}
+our $cube_sz = 6 * MM2PT;
+our $cube_gap = $cube_sz * 0.2;
+our $cube_lw = ($cube_sz * 0.1);
+
sub label_faces() {
- my $sz = 18;
+ my $sz = $text_sz;
my $shadow = $sz * 0.1;
+ my $textc = miscpscolour('text');
+ my $shadowc = miscpscolour('textshadow');
+ o(<<END);
+ /wordsshow {
+ $shadowc 0 10 359 {
+ dup cos $shadow mul
+ exch sin $shadow mul
+ words pop pop
+ } bind for
+ $textc 0 0 words pop pop
+ } def
+END
o(" /Helvetica-Bold findfont $sz scalefont setfont\n");
my %hs = map { $_ => 1 } @{ $c{HS} };
foreach my $rr (values %region) {
- next if $rr->{Special};
+ next if $rr->{Name} =~ m/^L\d?$/;
my $words = $rr->{DisplayName};
- my $pos = $rr->{Centre} + mkvec( 0, 0.5 * $sz * @$words );
+ my $pos;
+ if ($rr->{Name} eq $c{Sea}) {
+ $pos = mkvec(90, 1280);
+ } else {
+ $pos = $rr->{Centre} + mkvec( 0, 0.5 * $sz * @$words );
+ }
if ($hs{$rr->{Name}}) {
- print STDERR "adjust hs $rr->{Name}\n";
- $pos -= mkvec(0, -$hs_sz*
- ( $rr->{Colour} eq 'green' ? 0.25 : 0.65 ));
+ #print STDERR "adjust hs $rr->{Name}\n";
+ my $posadj = $c{PA_HS_HS}{$rr->{Colour}};
+ $posadj //= [0,0];
+ $pos -= mkvec(0, -$hs_sz * 0.65);
+ $pos += &mkvec(@$posadj) * $hs_sz;
my $hspos = $pos - mkvec(0, $sz * @$words + $hs_sz/2 + $hs_lw
+ $hs_sz*0.15);
one_hs($rr->{Colour}, $hspos);
}
- # xxx water cubes
+ my $adjust = $c{TextAdjust}{$rr->{Name}};
+ if ($adjust) {
+ $pos += $sz * &mkvec(@$adjust);
+ }
+ my $w = $rr->{Water};
+ $w = 2 if $rr->{Name} eq $c{Sea};
+ if ($w) {
+ #print STDERR " water $w in $rr->{Name}\n";
+ my $down = water_cubes_sz(2) - water_cubes_sz(1) + $cube_gap;
+ $pos -= mkvec(0, -0.5 * $down);
+ my $cube_y = -($sz * @$words);
+ if (grep { $_ eq $rr->{Name} } @{ $c{CubeAbove} }) {
+ $pos -= mkvec(0,+$sz);
+ $cube_y = 0;
+ $down = 0;
+ }
+ o(" gsave\n");
+ o(" ", psvec($pos), " translate\n");
+ o(" 0 ", $cube_y, " translate\n");
+ o(" ", -0.5 * water_cubes_sz($w)," ", -$down, " translate\n");
+ water_cubes($w, miscpscolour('edge'));
+ o(" grestore\n");
+ }
o(" /words {\n");
foreach my $word (@$words) {
$pos += mkvec(0,-$sz);
}
o(<<END);
} bind def
- 0 setgray 0 10 359 {
- dup cos $shadow mul
- exch sin $shadow mul
- words pop pop
- } bind for
- 1 setgray 0 0 words pop pop
+ wordsshow
END
}
}
+sub water_cubes_sz($){
+ my ($n) = @_;
+ ($cube_sz + $cube_lw) * $n + ($cube_gap * ($n-1));
+}
+
+sub water_cubes($$){
+ my ($n, $edgecolour) = @_;
+ my $s = $cube_sz;
+ for my $i (0..$n-1) {
+ o(" newpath ", $i * ($cube_sz + $cube_lw + $cube_gap)," 0 moveto\n");
+ o(" $s 0 rlineto\n");
+ o(" 0 $s rlineto\n");
+ o(" -$s 0 rlineto closepath\n");
+ o(" gsave ", miscpscolour('cube'), " fill grestore\n");
+ o(" gsave ", $edgecolour, " ", $cube_lw,
+ " setlinewidth stroke grestore \n");
+ }
+}
+
+my $deck_h = 89 * MM2PT;
+
+sub decks(){
+ my $lw = $edge_lw/2;
+ o(" /deck1path {\n");
+ my $w = 63 * MM2PT;
+ my $h = $deck_h;
+ my $r = 5 * MM2PT;
+ o(" ",($w/2)," 0 moveto\n");
+ my @p = ([ $w, 0 ],
+ [ $w,$h ],
+ [ 0, $h ],
+ [ 0, 0 ]);
+ foreach my $i (0..3) {
+ o(" @{ $p[$i] } @{ $p[($i + 1) % 4] } $r arct\n");
+ }
+ o(" closepath\n");
+ o(" } bind def");
+
+ o(" /deckpairpathx {\n"); # x because it leaves matrix changed
+ o(" newpath deck1path\n");
+ o(" 200 0 translate deck1path\n");
+ o(" } bind def");
+
+ foreach my $deck (@{ $c{Decks} }) {
+ o(" $lw setlinewidth ",miscpscolour($deck->{Colour}),"\n");
+ o(" gsave ".pos_plus_dy_adjunct($deck->{PosAdy})." ");
+ my $rotate = $deck->{Rotate};
+ if ($rotate) { o(" $rotate rotate "); }
+ o("deckpairpathx stroke grestore");
+ }
+}
+
+sub sea_track(){
+ o("% sea level track\n");
+ o(" gsave ",pos_plus_dy_adjunct($c{PA}{SeaTrack})," translate\n");
+ my $track = $c{SeaTrack};
+ my $token_sz = $hs_sz;
+ my $dy = $token_sz * 1.25;
+ my $dx = $token_sz * 1.25;
+ my $linecolour = seatrackedgepscolour();
+ my @pos;
+ for my $i (0..$#$track) {
+ $pos[$i] = mkvec(0, ($i - 0.5 * @$track) * $dy);
+ }
+ my $prepline = "$linecolour $hs_lw setlinewidth newpath";
+ o(" $prepline\n");
+ o(" ",psvec($pos[0])," moveto ",psvec($pos[-1])," lineto stroke\n");
+ for my $pos (@pos) {
+ token_circle("SL", $pos,
+ miscpscolour('cube'),
+ $linecolour);
+ }
+ my $last = 0;
+ my $cubeedgecolour = seatrackedgepscolour();
+ for my $i (0..$#pos) {
+ my $differs = $track->[$i] != $last;
+ $last = $track->[$i];
+ next unless $differs;
+ o(" $prepline\n");
+ o(" gsave ",
+ psvec($pos[$i] + mkvec(-0.0 * $token_sz, $dy/2))," translate\n");
+
+ my $t_sz = 24;
+ my $shrink = ($hs_sz * 0.75 / $deck_h);
+ o(" gsave % T M $i\n");
+ o(" -43.5 -6.5 translate\n");
+ o(" 0.8 .8 scale \n");
+ o(" ",0.6 * $dx, " ", -0.28 * $dy," translate\n");
+ o(" gsave");
+ o(" $shrink dup scale -90 rotate\n");
+ o(" newpath ", ($hs_lw / $shrink)," setlinewidth\n");
+ o(" deck1path stroke\n");
+ o(" grestore");
+ o(" /Helvetica-Bold findfont $t_sz scalefont setfont\n");
+ o(" 12 -21.5 moveto ($track->[$i]) show");
+ o(" grestore\n");
+
+ if ($i > 0) {
+ o(" 0 -$dy moveto",
+ " ",psvec(mkvec( $dx + $cube_sz, 0 )),
+ " rlineto stroke\n");
+ }
+ o(" ",($token_sz * 0.6 + $cube_gap)," ",
+ (-$dy * 0.5 - 0.5 * (water_cubes_sz(2))),
+ " translate\n");
+ my $bottom = int(($track->[$i+1] + 1) / 2);
+ water_cubes($bottom, $cubeedgecolour);
+ my $new_n = $track->[$i+1] - $bottom;
+ o(" ", 0.5 * (water_cubes_sz($bottom) - water_cubes_sz($new_n)),
+ " ", (water_cubes_sz(2)-water_cubes_sz(1)), " translate\n");
+ water_cubes($new_n, $cubeedgecolour);
+ o(" grestore\n");
+ }
+ o(" grestore\n");
+}
+
+our $dyke_l = 25 * MM2PT;;
+
+sub dykes(){
+ my $l = $dyke_l;
+ my $w = 5 * MM2PT;
+ my $lw = $edge_lw * 0.50;
+ my $l2 = $l/2;
+ my $w2 = $w/2;
+ o(" /dykepath {\n");
+ o(" -$l2 -$w2 moveto\n");
+ o(" $l2 -$w2 lineto\n");
+ o(" $l2 $w2 lineto\n");
+ o(" -$l2 $w2 lineto closepath\n");
+ o(" } bind def\n");
+ o(" /dyke {\n");
+ o(" newpath dykepath\n");
+ o(" gsave ",miscpscolour('dykefill')," fill grestore\n");
+ o(" gsave ",miscpscolour('edge')," $lw setlinewidth stroke grestore\n");
+ o(" } bind def\n");
+ my $symbol_sz = $w * 1.50;
+ my $t_sz = $symbol_sz * 1.0;
+ my $t_at = sub {
+ my ($ang) = @_;
+ #print STDERR "ANG $ang\n";
+ map { $t_sz * 0.5 * $_ } cos($ang), sin($ang);
+ };
+ my @t0 = $t_at->((TAU) * 0.25 );
+ my @t1 = $t_at->((TAU) * (0.25 + 1./3) );
+ my @t2 = $t_at->((TAU) * (0.25 + 2./3) );
+ o(" /dtriangle {\n");
+ o(" newpath @t0 moveto\n");
+ o(" @t1 lineto\n");
+ o(" @t2 lineto closepath\n");
+ o(" gsave ",miscpscolour('dykeinit')," fill grestore\n");
+ o(" gsave ",miscpscolour('edge')," $lw setlinewidth stroke grestore\n");
+ o(" } bind def\n");
+ foreach my $rr (values %region) {
+ next if $rr->{Special};
+ next if grep { $_->{Inner} eq $rr->{Name} } @{ $c{DashedHs} };
+ next if $rr->{Colour} eq 'high';
+ foreach my $adj (@{ $rr->{Adj} }) {
+ my $neigh = $adj->{Name};
+ o(" % dyke $rr->{Name} --- $neigh\n");
+ next if $neigh lt $rr->{Name} && !$region{$neigh}{Special};
+ next if $region{$neigh}{Colour} eq 'high';
+ my @ends = adj_ends($adj);
+ my $dirn = $ends[1] - $ends[0];
+ my $angle = vec2atan($dirn);
+ $angle = $angle * 360 / TAU;
+ o(" gsave\n");
+ o(" ", psvec( 0.5 * ($ends[0] + $ends[1]) )," translate\n");
+ o(" $angle rotate\n");
+ my $initial = $adj->{Dykes};
+ for my $ys ($initial
+ ? [ map { $_ - 0.5 * ($initial-1) } 0..$initial-1 ]
+ : [0]) {
+ foreach my $y (@$ys) {
+ o(" gsave 0 ", $y * $w, " translate dyke ");
+ o(" grestore\n");
+ }
+ my $nsymbols = $initial + !!$adj->{Deltawerk};
+ o(" ", -0.5 * $symbol_sz * ($nsymbols-1)," 0 translate\n");
+ my $trans = " $symbol_sz 0 translate";
+ if ($adj->{Deltawerk}) {
+ one_hs('red', mkvec(0,0), $symbol_sz * 0.8, $lw);
+ o($trans);
+ }
+ foreach my $i (1..$initial) {
+ o(" gsave $angle neg rotate dtriangle grestore\n");
+ o($trans);
+ }
+ }
+ o(" grestore\n");
+ }
+ }
+}
+
+sub hs_initial_1 ($) {
+ my ($hs1) = @_;
+ my ($colour) = $hs1->{Colour};
+ my ($text, $text2);
+ if ($hs1->{Water}) {
+ ($text,$text2) = ('up to '.$hs1->{Water}, 'fewer');
+ } elsif ($hs1->{Dykes}) {
+ ($text,$text2) = ('up to '.$hs1->{Dykes}, '');
+ }
+ my $interval = $hs_sz * 1.75;
+ my $demo_h = $hs_sz; #water_cubes_sz(3);
+ my $demo_x0 = $hs_sz * 0.75 + $dyke_l * 0.60;
+ my $demo_w = $demo_x0 + $dyke_l * 0.60;
+ o(" % HS I $colour\n");
+ o(" gsave\n");
+ o(" ".pos_plus_dy_adjunct($c{PA}{HS1_initials})."\n");
+ o(" ", ($hs1->{XIYI}[0]*$interval), " ",
+ (($hs1->{XIYI}[1]-1)*$interval), " translate\n");
+ if (defined $text) {
+ o(" gsave\n");
+ o(" $demo_h setlinewidth 0 0 moveto $demo_w 0 rlineto\n");
+ o(" ", facepscolour($colour), " stroke grestore\n");
+ }
+ one_hs($colour, mkvec(0,0));
+ if (defined $text) {
+ o(" /words {\n");
+ o(" 2 copy moveto ($text) show\n");
+ o(" 2 copy moveto 0 -$text_sz rmoveto ($text2) show\n");
+ o(" } bind def\n");
+ o(" gsave ".($hs_sz * 0.8)." $cube_gap translate wordsshow grestore\n");
+ o(" $demo_x0 ",($hs_sz * -0.25)," translate\n");
+ }
+ if ($hs1->{Water}) {
+ o(" ",(water_cubes_sz(1))," 0 translate\n");
+ o(" 0 ",(-water_cubes_sz(1) * 0.3)," translate\n");
+ water_cubes(1, miscpscolour('edge'));
+ } elsif ($hs1->{Dykes}) {
+ o(" newpath dykepath\n");
+ o(" gsave ",miscpscolour('edge')," stroke grestore\n");
+ o(" gsave ",miscpscolour('dykehsadd')," fill grestore\n");
+ }
+ o(" grestore\n");
+}
+
+sub hs_initial () {
+ hs_initial_1($_) foreach @{ $c{HS1} };
+}
+
+sub play_hint () {
+ my $sz = 20;
+ o(" gsave ",miscpscolour('hinttext'),
+ " ",pos_plus_dy_adjunct($c{PA}{PlayHint}),"\n");
+ o(" /Helvetica-Bold findfont $sz scalefont setfont\n");
+ my @t = split /\n/, $c{PlayHint};
+ foreach my $i (0..$#t) {
+ my $t = $t[$i];
+ $t =~ s/[\\()]/\\$&/g;
+ o(" 0 ",(-$i * $sz)," moveto ($t) show\n");
+ }
+ o(" grestore");
+}
+
#----- main program -----
$xopts = shift @ARGV if $ARGV[0] =~ s/^-X//;
+$bounding = $1 if $xopts =~ s/b(\w+)//;
+$maxpaper = $1 if $xopts =~ s/p(\w+)//;
+$maxpaper =~ m/^a[134]$|^a1m$/ or confess;
($facesf, @ARGV) = @ARGV or die;
parse_input_graph();
read_faces();
calculate_centres();
transform_coordinates();
-adjust_nz();
+adjust_sea();
+computeboundings();
preamble();
fill_faces();
edge_faces();
-# xxx dykes
-# xxx dyke spots
+dykes();
label_faces();
-# xxx water track
-# xxx HS initial locations
-# xxx HS instructions
-# xxx overall instructions
-# xxx card decks
+decks();
+sea_track();
+hs_initial();
+play_hint();
postamble();
print STDERR Dumper(\%region) if $ENV{'GENERATE_BOARD_DUP'};