chiark / gitweb /
Added an `interactive' flag to new_game_desc(), which toggles Mines
[sgt-puzzles.git] / fifteen.c
index 700c26c44a7e0fa1d2d9e2cc9b93cf6c87a466ff..e7a41ef32fcdbdd21749c3bf1965e6579043bce3 100644 (file)
--- a/fifteen.c
+++ b/fifteen.c
@@ -151,7 +151,7 @@ static int perm_parity(int *perm, int n)
 }
 
 static char *new_game_desc(game_params *params, random_state *rs,
-                          game_aux_info **aux)
+                          game_aux_info **aux, int interactive)
 {
     int gap, n, i, x;
     int x1, x2, p1, p2, parity;
@@ -322,7 +322,7 @@ static char *validate_desc(game_params *params, char *desc)
     return err;
 }
 
-static game_state *new_game(game_params *params, char *desc)
+static game_state *new_game(midend_data *me, game_params *params, char *desc)
 {
     game_state *state = snew(game_state);
     int i;
@@ -778,7 +778,7 @@ static void game_redraw(frontend *fe, game_drawstate *ds, game_state *oldstate,
 }
 
 static float game_anim_length(game_state *oldstate,
-                             game_state *newstate, int dir)
+                             game_state *newstate, int dir, game_ui *ui)
 {
     if ((dir > 0 && newstate->just_used_solve) ||
        (dir < 0 && oldstate->just_used_solve))
@@ -788,7 +788,7 @@ static float game_anim_length(game_state *oldstate,
 }
 
 static float game_flash_length(game_state *oldstate,
-                              game_state *newstate, int dir)
+                              game_state *newstate, int dir, game_ui *ui)
 {
     if (!oldstate->completed && newstate->completed &&
        !oldstate->used_solve && !newstate->used_solve)
@@ -802,6 +802,11 @@ static int game_wants_statusbar(void)
     return TRUE;
 }
 
+static int game_timing_state(game_state *state)
+{
+    return TRUE;
+}
+
 #ifdef COMBINED
 #define thegame fifteen
 #endif
@@ -835,4 +840,5 @@ const struct game thegame = {
     game_anim_length,
     game_flash_length,
     game_wants_statusbar,
+    FALSE, game_timing_state,
 };