*/
#include <assert.h>
+#include <stdio.h>
#include <string.h>
+#include <stdarg.h>
#include "puzzles.h"
keyevent = keycode + (shift ? 0 : 32);
} else if (keycode >= 48 && keycode <= 57) {
keyevent = keycode;
+ } else if (keycode == 32) { /* space / CURSOR_SELECT2 */
+ keyevent = keycode;
}
if (keyevent >= 0) {
js_remove_type_dropdown();
have_presets_dropdown = FALSE;
} else {
- int preset;
-
presets = snewn(npresets, game_params *);
for (i = 0; i < npresets; i++) {
char *name;