# backtick expression. We also force rebuilding via a -D option that
# makes version.o include empty.h, which we construct ourselves and
# touch whenever any source file is updated.
-!cflags am version $(VER) -DINCLUDE_EMPTY_H `if test -z "$(VER)" && (cd $(srcdir)/..; md5sum -c manifest >/dev/null 2>&1); then cat $(srcdir)/../version.def; else echo "$(VER)"; fi`
+!cflags am version $(VER) -DINCLUDE_EMPTY_H `if test -z "$(VER)" && (cd $(srcdir) && test -f manifest && md5sum -c manifest >/dev/null 2>&1); then cat $(srcdir)/version.def; elif test -z "$(VER)" && test -d $(srcdir)/.svn && svnversion $(srcdir) >/dev/null 2>&1; then echo "-DREVISION=\`svnversion $(srcdir)\`"; else echo "$(VER)"; fi`
!begin am
BUILT_SOURCES = empty.h
CLEANFILES = empty.h
empty.h: $(allsources)
echo '/* Empty file touched by automake makefile to force rebuild of version.o */' >$@
-
+bin_PROGRAMS = $(GAMES)
+!end
+!begin am_begin
+GAMES =
!end
!begin >empty.h
/* Empty file touched by automake makefile to force rebuild of version.o */