rm -f raw.dmg devicename
!end
-# Version management.
-!begin vc
-version.obj: *.c *.h
- cl $(VER) $(CFLAGS) /c version.c
-!end
-!specialobj vc version
-!begin wce
-version.obj: *.c *.h
- $(CC) $(VER) $(CFLAGS) /c version.c
-!end
-!specialobj wce version
-!begin cygwin
-version.o: FORCE;
-FORCE:
- $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c
-!end
-!specialobj cygwin version
-# For Unix, we also need the gross MD5 hack that causes automatic
-# version number selection in release source archives.
-!begin gtk
-version.o: version.c version2.def
- $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version2.def` -c version.c
-version2.def: FORCE
- if test -z "$(VER)" && test -f manifest && md5sum -c manifest; then \
- cat version.def > version2.def.new; \
- elif test -z "$(VER)" && test -d .svn && svnversion . >/dev/null 2>&1; then \
- echo "-DREVISION=`svnversion .`" >version2.def.new; \
- else \
- echo "$(VER)" >version2.def.new; \
- fi && \
- if diff -q version2.def.new version2.def; then \
- rm version2.def.new; \
- else \
- mv version2.def.new version2.def; \
- fi
-.PHONY: FORCE
-!end
-!specialobj gtk version
-# In the automake build, we have to do the whole job by supplying
-# extra CFLAGS, so we have to put the if statement inside one big
-# backtick expression. We also force rebuilding via a -D option that
-# makes version.o include empty.h, which we construct ourselves and
-# touch whenever any source file is updated.
-!cflags am version $(VER) -DINCLUDE_EMPTY_H `if test -z "$(VER)" && (cd $(srcdir) && test -f manifest && md5sum -c manifest >/dev/null 2>&1); then cat $(srcdir)/version.def; elif test -z "$(VER)" && test -d $(srcdir)/.svn && svnversion $(srcdir) >/dev/null 2>&1; then echo "-DREVISION=\`svnversion $(srcdir)\`"; else echo "$(VER)"; fi`
!begin am
-BUILT_SOURCES = empty.h
-CLEANFILES = empty.h
-empty.h: $(allsources)
- echo '/* Empty file touched by automake makefile to force rebuild of version.o */' >$@
bin_PROGRAMS = $(GAMES)
!end
!begin am_begin
GAMES =
!end
-!begin >empty.h
-/* Empty file touched by automake makefile to force rebuild of version.o */
-!end
-!begin nestedvm
-version.o: version.c version2.def
- $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version2.def` -c version.c
-version2.def: FORCE
- if test -z "$(VER)" && test -f manifest && md5sum -c manifest; then \
- cat version.def > version2.def.new; \
- elif test -z "$(VER)" && test -d .svn && svnversion . >/dev/null 2>&1; then \
- echo "-DREVISION=`svnversion .`" >version2.def.new; \
- else \
- echo "$(VER)" >version2.def.new; \
- fi && \
- if diff -q version2.def.new version2.def; then \
- rm version2.def.new; \
- else \
- mv version2.def.new version2.def; \
- fi
-.PHONY: FORCE
-!end
-!specialobj nestedvm version
-# For OS X, this is made more fiddly by the fact that we don't have
-# md5sum readily available. We do, however, have `md5 -r' which
-# generates _nearly_ the same output, but it has no check function.
-!begin osx
-version.ppc.o: version.c version2.def
- $(CC) -arch ppc $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version2.def` -c version.c -o $@
-version.i386.o: version.c version2.def
- $(CC) -arch i386 $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version2.def` -c version.c -o $@
-version2.def: FORCE
- if test -z "$(VER)" && test -f manifest && (md5 -r `awk '{print $$2}' manifest` | diff -w manifest -); then \
- cat version.def > version2.def.new; \
- elif test -z "$(VER)" && test -d .svn && svnversion . >/dev/null 2>&1; then \
- echo "-DREVISION=`svnversion .`" >version2.def.new; \
- else \
- echo "$(VER)" >version2.def.new; \
- fi && \
- if diff -q version2.def.new version2.def; then \
- rm version2.def.new; \
- else \
- mv version2.def.new version2.def; \
- fi
-.PHONY: FORCE
-!end
-!specialobj osx version
# make install for Unix.
!begin gtk
benchmark.html: benchmark.txt benchmark.pl
./benchmark.pl benchmark.txt > $@
-benchmark.txt: $(GAMES)
- for i in $(GAMES); do \
- for params in $$(env -i ./$(BINPREFIX)$$i --list-presets | cut -f1 -d' '); do \
- env -i ./$(BINPREFIX)$$i --test-solve --time-generation --generate 100 $$params \
- || exit 1; \
- done; \
- done > $@
+benchmark.txt: benchmark.sh $(GAMES)
+ ./benchmark.sh > $@
+
+!end
+!begin am
+test: benchmark.html benchmark.txt
+
+benchmark.html: benchmark.txt benchmark.pl
+ ./benchmark.pl benchmark.txt > $@
+
+benchmark.txt: benchmark.sh $(GAMES)
+ ./benchmark.sh > $@
!end