-in puzzles do make -f Makefile.doc chm
-in puzzles do make -f Makefile.doc # build help file for installer
-in puzzles do perl winiss.pl $(revision) wingames.lst > puzzles.iss
-delegate windows
- # Ignore the poorly controlled return value from HHC, and instead
- # just test that the output file was generated.
- in puzzles do hhc puzzles.hhp; test -f puzzles.chm
- # FIXME: Cygwin alternative?
- in puzzles do cmd /c 'vcvars32 & nmake -f Makefile.vc clean'
- in puzzles do cmd /c 'vcvars32 & nmake -f Makefile.vc VER=-DREVISION=$(revision)'
- # Build installer.
- in puzzles do iscc puzzles.iss
- return puzzles/puzzles.chm
- return puzzles/*.exe
- return puzzles/Output/setup.exe
-enddelegate
+in puzzles do make -f Makefile.doc # build help files for installer
+in puzzles do mason.pl --args '{"version":"$(Version)","descfile":"gamedesc.txt"}' winwix.mc > puzzles.wxs
+in puzzles do perl winiss.pl $(Version) gamedesc.txt > puzzles.iss
+ifneq "$(VISUAL_STUDIO)" "yes" then
+ in puzzles with clangcl64 do Platform=x64 make -f Makefile.clangcl clean
+ in puzzles with clangcl64 do Platform=x64 make -f Makefile.clangcl VER=-DVER=$(Version)
+ # Code-sign the binaries, if the local bob config provides a script
+ # to do so. We assume here that the script accepts an -i option to
+ # provide a 'more info' URL, and an optional -n option to provide a
+ # program name, and that it can take multiple .exe filename
+ # arguments and sign them all in place.
+ ifneq "$(cross_winsigncode)" "" in puzzles do $(cross_winsigncode) -i https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ *.exe
+ # Build installers.
+ in puzzles with wixonlinux do candle -arch x64 puzzles.wxs && light -ext WixUIExtension -sval puzzles.wixobj
+ ifneq "$(cross_winsigncode)" "" in puzzles do $(cross_winsigncode) -i https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ -n "Simon Tatham's Portable Puzzle Collection Installer" puzzles.msi
+else
+ delegate windows
+ in puzzles with visualstudio do/win nmake -f Makefile.vc clean
+ in puzzles with visualstudio do/win nmake -f Makefile.vc VER=-DVER=$(Version)
+ ifneq "$(winsigncode)" "" in puzzles do $(winsigncode) -i https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ *.exe
+ # Build installers.
+ in puzzles with wix do/win candle puzzles.wxs && light -ext WixUIExtension -sval puzzles.wixobj
+ in puzzles with innosetup do/win iscc puzzles.iss
+ return puzzles/*.exe
+ return puzzles/puzzles.msi
+ enddelegate
+endif
+in puzzles do chmod +x *.exe
+
+# Build the Pocket PC binaries and CAB.
+#
+# NOTE: This part of the build script requires the Windows delegate
+# server to have the cabwiz program on its PATH. This will
+# typically be at
+#
+# C:\Program Files\Windows CE Tools\WCE420\POCKET PC 2003\Tools
+#
+# but it might not be if you've installed it somewhere else, or
+# have a different version.
+#
+# NOTE ALSO: This part of the build is commented out, for the
+# moment, because cabwiz does unhelpful things when run from within
+# a bob delegate process (or, more generally, when run from any
+# terminal-based remote login to a Windows machine, including
+# Cygwin opensshd and Windows Telnet). The symptom is that cabwiz
+# just beeps and sits there. Until I figure out how to build the
+# .cab from an automated process (and I'm willing to consider silly
+# approaches such as a third-party CAB generator), I don't think I
+# can sensibly enable this build.
+
+#in puzzles do perl wceinf.pl gamedesc.txt > puzzles.inf
+#delegate windows
+# in puzzles do cmd /c 'wcearmv4 & nmake -f Makefile.wce clean'
+# in puzzles do cmd /c 'wcearmv4 & nmake -f Makefile.wce VER=-DVER=$(Version)'
+# # Nasty piece of sh here which saves the return code from cabwiz,
+# # outputs its errors and/or warnings, and then propagates the
+# # return code back to bob. If only cabwiz could output to
+# # standard error LIKE EVERY OTHER COMMAND-LINE UTILITY IN THE
+# # WORLD, I wouldn't have to do this.
+# in puzzles do cat puzzles.inf
+# in puzzles do cmd /c 'wcearmv4 & bash -c cabwiz puzzles.inf /err cabwiz.err /cpu ARMV4'; a=$$?; cat cabwiz.err; exit $$a
+# return puzzles/puzzles.armv4.cab
+#enddelegate