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Tents: mark squares as non-tents with {Shift,Control}-cursor keys.
[sgt-puzzles.git]
/
puzzles.h
diff --git
a/puzzles.h
b/puzzles.h
index a40201686e6e98274c62dba28b3bf7283b3910f1..0d5aeee14fe0b3b00bf88bea74c95243f87e9606 100644
(file)
--- a/
puzzles.h
+++ b/
puzzles.h
@@
-587,4
+587,7
@@
extern const int gamecount;
extern const game thegame;
#endif
+/* A little bit of help to lazy developers */
+#define DEFAULT_STATUSBAR_TEXT "Use status_bar() to fill this in."
+
#endif /* PUZZLES_PUZZLES_H */