1 Author: Ben Hutchings <ben@decadent.org.uk>
2 Description: slant: Shade filled squares
3 Bug-Debian: https://bugs.debian.org/419836
7 @@ -1793,11 +1793,7 @@ static float *game_colours(frontend *fe,
8 float *ret = snewn(3 * NCOLOURS, float);
10 /* CURSOR colour is a background highlight. */
11 - game_mkhighlight(fe, ret, COL_BACKGROUND, COL_CURSOR, -1);
13 - ret[COL_FILLEDSQUARE * 3 + 0] = ret[COL_BACKGROUND * 3 + 0];
14 - ret[COL_FILLEDSQUARE * 3 + 1] = ret[COL_BACKGROUND * 3 + 1];
15 - ret[COL_FILLEDSQUARE * 3 + 2] = ret[COL_BACKGROUND * 3 + 2];
16 + game_mkhighlight(fe, ret, COL_BACKGROUND, COL_CURSOR, COL_FILLEDSQUARE);
18 ret[COL_GRID * 3 + 0] = ret[COL_BACKGROUND * 3 + 0] * 0.7F;
19 ret[COL_GRID * 3 + 1] = ret[COL_BACKGROUND * 3 + 1] * 0.7F;