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Otter - Online Table Top Environment Renderer
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Contents:
Introduction
Playing a game with Otter
Predefined games and pieces currently available
Limitations
Free software, and user freedom
References
Using Otter as a player or game host
Basics; joining a game
Game UI
Keyboard commands and special functions
Hidden information - secrets, card shuffling, etc.
UI features
Bugs and errors
Adding pieces to a game in progress
Game administration
Bundles - uploadable game materials
Bundle format
otter.toml
bundle top-level metadata
Bundle management
Examples
Game specs
General
Piece Specs
Piece Spec Types
Shape libaries
Introduction; general structure
Image files
Catalogue
Files entry
Parameters
Building
Setup
Full build
curl|bash-ware; privsep
Installing
Final weirdness
Developing
Ad-hoc testing, playing about, etc.
Resetting/restoring things after tests, updating server, etc.
Adding shapes (pieces, cards, etc.) to the builtin library
Navigating the otter source code
Automatic in-browser tests (
wdriver
)
Indices and tables
¶
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Otter - Online Table Top Environment Renderer
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