@{ $getclasses->fetchall_arrayref() }
%>.
<p>
-Then, if applicable, follows one of the following indications:
-<% join ', ', map { "<strong>$_</strong>" } qw(tt t m b bb) %>
-indicating whether the commodity is in the top, 2nd, middle,
-2nd-to-last or bottom fifth of the list of commodities of the same
-class, respectively.
+
+Then, if applicable, follows a number from <strong>0</strong> to
+<strong>9</strong> indicating roughly where the commodity is in the
+list of commodities of the same class. The number indicates which
+tenth of the list is: <strong>0</strong> for the first (top) tenth,
+<strong>1</strong> for the 2nd, and so on, up to <strong>9</strong>
+for the final tenth.
+
<p>
For example,
<blockquote>
<table><tr>
<td>Fine pink cloth
<td><div class=mouseover
- title="Fine pink cloth is under Cloth, commodity 14 of 55">C t</div>
+ title="Fine pink cloth is under Cloth, commodity 14 of 55">C 2</div>
</table>
</blockquote>
indicates that Fine pink cloth can be found under Cloth,
-between 20% and 40% of the way down through the types of Cloth.
+between 20% and 30% of the way down through the types of Cloth.
If you mouseover that in a suitably equipped browser you should see the
text:
<blockquote>
</blockquote>
<p>
-The position indicator (tt, t, etc.) isn't shown for very small
+The position indicator digit isn't shown for very small
categories.
The exact location of the commodity in the actual game
$desc.= (sprintf ", commodity %d of %d",
$incl, $maxpic);
if ($classinfo->{'maxposinclass'} >= 8) {
- my @tmbs= qw(tt t m b bb);
+ my @tmbs= qw(0 1 2 3 4 5 6 7 8 9);
my $tmbi= ($incl+0.5)*$#tmbs/$maxpic;
- $abbrev.= " ".$tmbs[$tmbi];
+ $abbrev.= " ".$tmbs[$tmbi]." ";
}
}
$$todo->{'posinclass'}=