'/Drinking/Spades/Hearts/Treasure Drop/Poker/Distilling'+
'/Alchemistry/Shipwrightery/Blacksmithing/Foraging').split('/')
+core_duty_puzzles = [
+ 'Gunning',
+ ['Sailing','Rigging'],
+ 'Bilging',
+ 'Carpentry',
+ ]
+
+duty_puzzles = ([ 'Navigating', 'Battle Navigation' ] +
+ core_duty_puzzles +
+ [ 'Treasure Haul' ])
+
standingvals = ('Able/Distinguished/Respected/Master'+
'/Renowned/Grand-Master/Legendary/Ultimate').split('/')
+standing_limit = len(standingvals)
pirate_ref_re = regexp.compile('^/yoweb/pirate\\.wm')
skl.msg('puzzle "%s" no standing found' % puzzle)
continue
standing = sl[0]
- for i in range(0, len(standingvals)-1):
+ for i in range(0, standing_limit):
if standing == standingvals[i]:
self.standings[puzzle] = i
if not puzzle in self.standings:
#---------- pretty-printer for tables of pirate puzzle standings ----------
class StandingsTable:
- def __init__(self, use_puzzles=None, col_width=6):
+ def __init__(self, use_puzzles=None, col_width=6, gap_every=5):
if use_puzzles is None:
if opts.ship_duty:
- use_puzzles=[
- 'Navigating','Battle Navigation',
- 'Gunning',
- ['Sailing','Rigging'],
- 'Bilging',
- 'Carpentry',
- 'Treasure Haul'
- ]
+ use_puzzles=duty_puzzles
else:
use_puzzles=puzzles
self._puzzles = use_puzzles
self.s = ''
self._cw = col_width-1
+ self._gap_every = gap_every
+ self._linecount = 0
def _pline(self, pirate, puzstrs, extra):
+ if (self._linecount > 0
+ and self._gap_every is not None
+ and not (self._linecount % self._gap_every)):
+ self.s += '\n'
self.s += ' %-*s' % (max(max_pirate_namelen, 14), pirate)
for v in puzstrs:
self.s += ' %-*.*s' % (self._cw,self._cw, v)
if extra:
self.s += ' ' + extra
self.s += '\n'
+ self._linecount += 1
def _puzstr(self, pi, puzzle):
if not isinstance(puzzle,list): puzzle = [puzzle]
spc = name.find(' ')
if spc < 0: return name
return name[0:min(4,spc)] + name[spc+1:]
+ self._linecount = -2
self._pline('', map(puzn_redact, self._puzzles), None)
+ self._linecount = 0
def literalline(self, line):
self.s += line + '\n'
+ self._linecount = 0
def pirate_dummy(self, name, standingstring, extra=None):
self._pline(name, standingstring * len(self._puzzles), extra)
def pirate(self, pi, extra=None):
# sorted by pirate name
# you can pass this None and you'll get []
# or True for the current vessel (which is the default)
+ # the returned value is a fresh list of persistent
+ # PirateAboard objects
if vesselname is True: v = self._v
else: v = self._vl.get(vesselname.title())
if v is None: return []
tab.headings()
for (rank, members) in ci.crew:
if not members: continue
+ tab.literalline('')
tab.literalline('%s:' % rank)
for p in members:
pi = PirateInfo(p, random.randint(900,1800))
kreader.stop()
print '\n'
+class KeyBasedSorter:
+ def compar_key_pa(self, pa):
+ return self.compar_key(pa.pirate_info())
+ def lsort_pa(self, l):
+ l.sort(key = self.compar_key_pa)
+
+class NameSorter(KeyBasedSorter):
+ def compar_key(self, pi): return pi.name
+
+class SkillSorter(NameSorter):
+ def __init__(self, relevant):
+ self._want = frozenset(relevant.split('/'))
+ self._avoid = set()
+ for p in core_duty_puzzles:
+ if isinstance(p,basestring): self._avoid.add(p)
+ else: self._avoid |= set(p)
+ self._avoid -= self._want
+
+ def compar_key(self, pi):
+ best_want = max([
+ pi.standings.get(puz,-1)
+ for puz in self._want
+ ])
+ best_avoid = [
+ -pi.standings.get(puz,standing_limit)
+ for puz in self._avoid
+ ]
+ best_avoid.sort()
+ def negate(x): return -x
+ debug('compar_key %s bw=%s ba=%s' % (pi.name, `best_want`,
+ `best_avoid`))
+ return (-best_want, map(negate, best_avoid), pi.name)
+
def ship_aid_core(myself, track, displayer, kreader):
def find_vessel():
rotate_nya = '/-\\'
+ sort = NameSorter()
+
while True:
track.catchup()
now = time.time()
aboard = track.aboard(vn)
+ sort.lsort_pa(aboard)
+
for pa in aboard:
pi = pa.pirate_info()
rotate_nya = rotate_nya[1:3] + rotate_nya[0]
continue
- if k == 'q':
- break
+ if k == 'q': break
+ elif k == 'g': sort = SkillSorter('Gunning')
+ elif k == 'c': sort = SkillSorter('Carpentry')
+ elif k == 's': sort = SkillSorter('Sailing/Rigging')
+ elif k == 'b': sort = SkillSorter('Bilging')
+ elif k == 'n': sort = SkillSorter('Navigating')
+ elif k == 'd': sort = SkillSorter('Battle Navigation')
+ elif k == 't': sort = SkillSorter('Treasure Haul')
+ elif k == 'a': sort = NameSorter()
+ else: pass # unknown key command
#---------- individual keystroke input ----------
ao('--all-puzzles', action='store_false', dest='ship_duty',
help='show all puzzles, not just ship duty stations')
+ ao('--min-cache-reuse', type='int', dest='min_max_age',
+ metavar='SECONDS', default=60,
+ help='always reuse cache yoweb data if no older than this')
+
(opts,args) = pa.parse_args()
random.seed()
except KeyError: pa.error('unknown mode "%s"' % mode)
# fixed parameters
- opts.min_max_age = 60
- opts.expire_age = 3600
+ opts.expire_age = max(3600, opts.min_max_age)
+
opts.ship_reboard_clearout = 3600
if opts.cache_dir.startswith('~/'):