/* -*-c-*-
*
- * $Id: servutil.c,v 1.3 2001/06/19 22:08:11 mdw Exp $
+ * $Id$
*
* Various handy server-only utilities
*
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
-/*----- Revision history --------------------------------------------------*
- *
- * $Log: servutil.c,v $
- * Revision 1.3 2001/06/19 22:08:11 mdw
- * Use magic number for packet size.
- *
- * Revision 1.2 2001/02/16 21:41:06 mdw
- * Use new spare buffer for building MP textual representations. Add a
- * function for making human-readable time strings.
- *
- * Revision 1.1 2001/02/03 20:26:37 mdw
- * Initial checkin.
- *
- */
-
/*----- Header files ------------------------------------------------------*/
#include "tripe.h"
return ((const char *)buf_t);
}
+/* --- @gestr@ --- *
+ *
+ * Arguments: @group *g@ = a group
+ * @ge *x@ = a group element
+ *
+ * Returns: A pointer to the element's textual representation.
+ *
+ * Use: Converts a group element to a string. Corrupts
+ * @buf_t@.
+ */
+
+const char *gestr(group *g, ge *x)
+{
+ if (group_writestring(g, x, (char *)buf_t, sizeof(buf_t)))
+ return ("<failed>");
+ return ((const char *)buf_t);
+}
+
/* --- @timestr@ --- *
*
* Arguments: @time_t t@ = a time to convert
return ((const char *)buf_t);
}
+/* --- @seq_reset@ --- *
+ *
+ * Arguments: @seqwin *s@ = sequence-checking window
+ *
+ * Returns: ---
+ *
+ * Use: Resets a sequence number window.
+ */
+
+void seq_reset(seqwin *s) { s->seq = 0; s->win = 0; }
+
+/* --- @seq_check@ --- *
+ *
+ * Arguments: @seqwin *s@ = sequence-checking window
+ * @uint32 q@ = sequence number to check
+ * @const char *service@ = service to report message from
+ *
+ * Returns: Zero on success, nonzero if the sequence number was bad.
+ *
+ * Use: Checks a sequence number against the window, updating things
+ * as necessary.
+ */
+
+int seq_check(seqwin *s, uint32 q, const char *service)
+{
+ uint32 qbit;
+ uint32 n;
+
+ if (q < s->seq) {
+ a_warn(service, "replay", "old-sequence", A_END);
+ return (-1);
+ }
+ if (q >= s->seq + SEQ_WINSZ) {
+ n = q - (s->seq + SEQ_WINSZ - 1);
+ if (n < SEQ_WINSZ)
+ s->win >>= n;
+ else
+ s->win = 0;
+ s->seq += n;
+ }
+ qbit = 1 << (q - s->seq);
+ if (s->win & qbit) {
+ a_warn(service, "replay", "duplicated-sequence", A_END);
+ return (-1);
+ }
+ s->win |= qbit;
+ return (0);
+}
+
/*----- That's all, folks -------------------------------------------------*/