\documentclass{tables}

\begin{document}

\sect{Encounters}

\begin{tabular}[C]{c} \hlx*{hv}
  \tt{Encounter reactions} \\ \hlx{vhv}
  \begin{graph}
    !{<1.5in, 0in>: <0in, 0.6in>::}
    {Initial roll\cr($\dice{2d6}$)} ="i"
    :|{6--8}[r] {Uncertain \cr ($\dice{2d6} + \epsilon H$)} ="u"
    :|{6--8}[r] {Negotiate \cr ($\dice{2d6} + \epsilon H$)} ="n"
    :|{6--8}[r] {Leave}
    "n" :|{2--5}[uu] {Attack} ="a"
    "n" :|{9--12}[dd] {Friendly} ="f"
    "i" :@/^2pc/|2"a"
    "i" :|{3--5}[ur]{Poss.\ attack \cr ($\dice{2d6} + \epsilon H$)} ="pa"
    "i" :|{9--11}[dr]{Poss.\ friendly \cr ($\dice{2d6} + \epsilon H$)} ="pf"
    "i" :@/_2pc/|{12}"f"
    "pa" :|{2--8}"a" "pa" :|{9--12}"n"
    "pf" :|{2--5}"n" "pf" :|{6--12}"f"
    "u" :|{2--5} "a" "u" :|{9--12} "f"
  \end{graph}
  \\ \hlx*{vh}
\end{tabular}

\begin{tabular}[C]{lr} \hlx*{hv}
  \tt{Wilderness encounters} \\
  \th{Terrain} & \th{1d6} \\ \hlx{vhv}
  City, clear, grasslands, inhabited & 6 \\
  Woods, river, hills, barren lands, desert, ocean*, aerial** & 5--6 \\
  Swamp, jungle, mountains & 4--6 \\ \hlx*{vhv}
  \small\itshape \vbox{
    \hbox{\phantom** ocean: 5 indicates land encounter}
    \hbox{** aerial: always use Flyer table}} \\
\end{tabular}

\begin{tabular}[C]{\noshade >{\bfseries}l \shade lll} \hlx*{hv}
  \tt{Encounter distance} \\
             & \th{Conditions} & \th{Type} & \th{Distance} \\ \hlx{vhv}
  Indoors    & Good light      & Any     & $\dice{4d6} \times 10'$ \\ \hlx{+}
             & Dim light       & Any     & $\dice{2d6} \times 10'$ \\ \hlx{+}
             & No light/surprised & Any  & $\dice{1d4} \times 10'$ \\ \hlx{vhv}
  Wilderness & Clear daylight  & Any     & $\dice{4d6} \times 10$\,yds \\ \hlx{+}
             & Dim light       & Any     & $\dice{2d6} \times 10$\,yds \\ \hlx{+}
             & No light/surprised & Any  & $\dice{1d4} \times 10$\,yds \\ \hlx{vhv}
  Ocean/sea  & Clear daylight  & Ship    & 300\,yds                    \\
             &                 & Monster & $\dice{4d6} \times 10$\,yds \\ \hlx{+}
             & Dim light       & Ship    & 120\,yds                    \\
             &                 & Monster & $\dice{2d6} \times 10$\,yds \\ \hlx{+}
             & No light/surprised & Ship & 40\,yds                     \\
             &                 & Monster & $\dice{1d4} \times 10$\,yds \\ \hlx{vhv}
  Undersea   & Any             & Any     & $\dice{1d6} \times 10$\,yds \\ 
  \hlx*{vh}
\end{tabular}

\begin{set}
\begin{tabular}{\shade rlMr} \hlx*{hv}
  \tt{Castle owner class/level} \\
  \th{1d6} & \th{Class}                & \th{Level}      \\ \hlx{vhv}
         1 & Cleric                    & \dice{1d20} + 8 \\ \hlx{+}
         2 & Magic-user                & \dice{1d20} + 8 \\ \hlx{+}
         3 & Demi-human: roll again    &                 \\
           & \quad 1--2 \quad Dwarf    & 12              \\
           & \quad 3--4 \quad Elf      & 10              \\
           & \quad 5--6 \quad Halfling & 8               \\ \hlx{+}
      4--6 & Fighter                   & \dice{1d20} + 8 \\ \hlx*{vh}
\end{tabular}
\colgap
\begin{tabular}{\shade rl} \hlx*{hv}
  \th{1d6} & \th{Alignment} \\ \hlx{vhv}
         1 & Chaotic        \\ \hlx{+}
      2--4 & Neutral        \\ \hlx{+}
      5--6 & Lawful         \\ \hlx*{vh}
\end{tabular}
\rowgap
\begin{tabular}{\shade llccc} \hlx*{hv}
  \tt{Castle reactions} \\
                                 & \multicolumn{3}{c}{Reaction (1d6)} \\
  \th{Owner class} & \th{Patrol} & \th{Pursue} & \th{Ignore} & \th{Friendly}
  \\ \hlx{vhv}
  Fighter          & 2--12 heavy horse & 1--3 & 4--5 & 6 \\ \hlx{+}
  Magic-user       & 2--12 heavy horse &  1   & 2--5 & 6 \\ \hlx{+}
  Cleric           & 2--12 medium horse & 1--2 & 3--4 & 5--6 \\ \hlx{+}
  Demi-human       & 2--12 demi-humans  &  1  & 2--5 & 6 \\ \hlx*{vh}
\end{tabular}
\end{set}

\end{document}

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