X-Git-Url: https://www.chiark.greenend.org.uk/ucgi/~mdw/git/disorder/blobdiff_plain/ec57f6c97b41d54ade912f7e3b9f727b40e38e16..d4170ca70fd4f87f77fa2213219eb30f89d3d0d0:/lib/uaudio.h diff --git a/lib/uaudio.h b/lib/uaudio.h index be396df..e796393 100644 --- a/lib/uaudio.h +++ b/lib/uaudio.h @@ -34,6 +34,15 @@ extern size_t uaudio_sample_size; * @param max_samples How many samples to supply * @param userdata As passed to uaudio_open() * @return Number of samples filled + * + * This function should not block if possible (better to fill the buffer with + * 0s) and should definitely not block indefinitely. This great caution with + * any locks or syscalls! In particular avoid it taking a lock that may be + * held while any of the @ref uaudio members are called. + * + * If it's more convenient, it's OK to return less than the maximum number of + * samples (including 0) provided you expect to be called again for more + * samples immediately. */ typedef size_t uaudio_callback(void *buffer, size_t max_samples, @@ -90,11 +99,39 @@ struct uaudio { */ void (*deactivate)(void); + /** @brief Open mixer device */ + void (*open_mixer)(void); + + /** @brief Closer mixer device */ + void (*close_mixer)(void); + + /** @brief Get volume + * @param left Where to put the left-channel value + * @param right Where to put the right-channel value + * + * 0 is silent and 100 is maximum volume. + */ + void (*get_volume)(int *left, int *right); + + /** @brief Set volume + * @param left Pointer to left-channel value (updated) + * @param right Pointer to right-channel value (updated) + * + * The values are updated with those actually set by the underlying system + * call. + * + * 0 is silent and 100 is maximum volume. + */ + void (*set_volume)(int *left, int *right); + + /** @brief Set configuration */ + void (*configure)(void); + }; void uaudio_set_format(int rate, int channels, int samplesize, int signed_); void uaudio_set(const char *name, const char *value); -char *uaudio_get(const char *name); +char *uaudio_get(const char *name, const char *default_value); void uaudio_thread_start(uaudio_callback *callback, void *userdata, uaudio_playcallback *playcallback, @@ -106,38 +143,29 @@ void uaudio_thread_deactivate(void); void uaudio_schedule_synchronize(void); void uaudio_schedule_update(size_t written_samples); void uaudio_schedule_init(void); +const struct uaudio *uaudio_find(const char *name); extern uint64_t uaudio_schedule_timestamp; extern int uaudio_schedule_reactivated; #if HAVE_COREAUDIO_AUDIOHARDWARE_H extern const struct uaudio uaudio_coreaudio; -#ifndef UAUDIO_DEFAULT -# define UAUDIO_DEFAULT uaudio_coreaudio -#endif #endif #if HAVE_ALSA_ASOUNDLIB_H extern const struct uaudio uaudio_alsa; -#ifndef UAUDIO_DEFAULT -# define UAUDIO_DEFAULT uaudio_alsa -#endif #endif #if HAVE_SYS_SOUNDCARD_H || EMPEG_HOST extern const struct uaudio uaudio_oss; -#ifndef UAUDIO_DEFAULT -# define UAUDIO_DEFAULT uaudio_oss -#endif #endif extern const struct uaudio uaudio_rtp; -#ifndef UAUDIO_DEFAULT -# define UAUDIO_DEFAULT uaudio_rtp -#endif extern const struct uaudio uaudio_command; +extern const struct uaudio *const uaudio_apis[]; + #endif /* UAUDIO_H */ /*