X-Git-Url: https://www.chiark.greenend.org.uk/ucgi/~mdw/git/disorder/blobdiff_plain/e7eb3a2744aa45179daea235800753d3d1955338..8ab2aa9fd51a89e06d92a4f7c3792aaa4a08cc71:/lib/client-common.c
diff --git a/lib/client-common.c b/lib/client-common.c
index 946cab7..f344159 100644
--- a/lib/client-common.c
+++ b/lib/client-common.c
@@ -1,6 +1,6 @@
/*
* This file is part of DisOrder
- * Copyright (C) 2004, 2005, 2006, 2007 Richard Kettlewell
+ * Copyright (C) 2004-7, 2009, 2011-13 Richard Kettlewell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -15,13 +15,28 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
+/** @file lib/client-common.c
+ * @brief Common code to client APIs
+ */
#include "common.h"
-#include
-#include
+#if HAVE_NETINET_IN_H
+# include
+#endif
+#if HAVE_SYS_UN_H
+# include
+#endif
#include
-#include
+#if HAVE_NETDB_H
+# include
+#endif
+#if HAVE_UNISTD_H
+# include
+#endif
+#if HAVE_WS2TCPIP_H
+# include
+#endif
#include "log.h"
#include "configuration.h"
@@ -31,34 +46,43 @@
/** @brief Figure out what address to connect to
* @param c Configuration to honor
+ * @param flags Flags to guide the choice
* @param sap Where to store pointer to sockaddr
* @param namep Where to store socket name
* @return Socket length, or (socklen_t)-1
*/
-socklen_t find_server(struct config *c,
- struct sockaddr **sap, char **namep) {
+socklen_t disorder_find_server(struct config *c, unsigned flags,
+ struct sockaddr **sap, char **namep) {
struct sockaddr *sa;
+#if !_WIN32
struct sockaddr_un su;
+#endif
struct addrinfo *res = 0;
- char *name;
+ char *name = NULL;
socklen_t len;
-
- static const struct addrinfo pref = {
- .ai_flags = 0,
- .ai_family = PF_INET,
- .ai_socktype = SOCK_STREAM,
- .ai_protocol = IPPROTO_TCP,
- };
- if(c->connect.n) {
- res = get_address(&c->connect, &pref, &name);
- if(!res) return -1;
+ if(c->connect.af != -1) {
+ res = netaddress_resolve(&c->connect, 0, IPPROTO_TCP);
+ if(!res)
+ return -1;
sa = res->ai_addr;
len = res->ai_addrlen;
} else {
- name = config_get_file2(c, "socket");
+#if _WIN32
+ disorder_fatal(0, "local connections are not supported on Windows");
+#else
+ /* use the private socket if possible (which it should be) */
+ if (!(flags & DISORDER_FS_NOTPRIV)) {
+ name = config_get_file2(c, "private/socket");
+ if(access(name, R_OK) != 0) {
+ xfree(name);
+ name = NULL;
+ }
+ }
+ if(!name)
+ name = config_get_file2(c, "socket");
if(strlen(name) >= sizeof su.sun_path) {
- error(errno, "socket path is too long");
+ disorder_error(0, "socket path is too long");
return -1;
}
memset(&su, 0, sizeof su);
@@ -66,16 +90,38 @@ socklen_t find_server(struct config *c,
strcpy(su.sun_path, name);
sa = (struct sockaddr *)&su;
len = sizeof su;
+ xfree(name);
+#endif
}
*sap = xmalloc_noptr(len);
memcpy(*sap, sa, len);
if(namep)
- *namep = name;
+ *namep = format_sockaddr(sa);
if(res)
- freeaddrinfo(res);
+ netaddress_freeaddrinfo(res);
return len;
}
+/** @brief Figure out what address to connect to
+ * @param c Configuration to honor
+ * @param sap Where to store pointer to sockaddr
+ * @param namep Where to store socket name
+ * @return Socket length, or (socklen_t)-1
+ *
+ * The function disorder_find_server() isn't a namespace violation, and has
+ * more functionality. This function is equivalent, to disorder_find_server()
+ * with a zero @c flags argument.
+ */
+socklen_t find_server(struct config *c,
+ struct sockaddr **sap, char **namep) {
+ return disorder_find_server(c, 0, sap, namep);
+}
+
+const char disorder__body[1];
+const char disorder__list[1];
+const char disorder__integer[1];
+const char disorder__time[1];
+
/*
Local Variables:
c-basic-offset:2