static void queue_init(void) {
/* Arrange a callback whenever the playing state changes */
event_register("playing-changed", playing_changed, 0);
+ /* We reget both playing track and queue at pause/resume so that start times
+ * can be computed correctly */
event_register("pause-changed", playing_changed, 0);
- /* ...and when the queue changes */
+ event_register("pause-changed", queue_changed, 0);
+ /* Reget the queue whenever it changes */
event_register("queue-changed", queue_changed, 0);
/* ...and once a second anyway */
g_timeout_add(1000/*ms*/, playing_periodic, 0);
{ "Track properties", ql_properties_activate, ql_properties_sensitive, 0, 0 },
{ "Select all tracks", ql_selectall_activate, ql_selectall_sensitive, 0, 0 },
{ "Deselect all tracks", ql_selectnone_activate, ql_selectnone_sensitive, 0, 0 },
- { "Scratch track", ql_scratch_activate, ql_scratch_sensitive, 0, 0 },
+ { "Scratch playing track", ql_scratch_activate, ql_scratch_sensitive, 0, 0 },
{ "Remove track from queue", ql_remove_activate, ql_remove_sensitive, 0, 0 },
};