#ifndef DISOBEDIENCE_H
#define DISOBEDIENCE_H
-#include <config.h>
-#include "types.h"
+#include "common.h"
-#include <stdio.h>
#include <time.h>
-#include <string.h>
-#include <assert.h>
#include <ctype.h>
#include <errno.h>
#include <math.h>
#include "configuration.h"
#include "hash.h"
#include "selection.h"
+#include "kvp.h"
+#include "eventdist.h"
#include <glib.h>
#include <gtk/gtk.h>
extern const disorder_eclient_log_callbacks log_callbacks;
-typedef void monitor_callback(void *u);
-
/* Functions --------------------------------------------------------------- */
disorder_eclient *gtkclient(void);
void properties(int ntracks, const char **tracks);
/* Pop up a properties window for a list of tracks */
-void properties_reset(void);
-
GtkWidget *scroll_widget(GtkWidget *child);
/* Wrap a widget up for scrolling */
size_t nbuttons,
GtkWidget *box);
-void register_monitor(monitor_callback *callback,
- void *u,
- unsigned long mask);
-/* Register a state monitor */
-
-/** @brief Type signature for a reset callback */
-typedef void reset_callback(void);
-
-void register_reset(reset_callback *callback);
-/* Register a reset callback */
-
-void reset(void);
+void logged_in(void);
void all_update(void);
/* Update everything */
GtkWidget *control_widget(void);
/* Make the controls widget */
-void volume_update(void);
-/* Called whenever we think the volume control has changed */
-
-void control_monitor(void *u);
-
extern int suppress_actions;
/* Queue/Recent/Added */
/* Create widgets for displaying the queue, the recently played list and the
* newly added tracks list */
-void queue_update(void);
-void recent_update(void);
-void added_update(void);
-/* Called whenever we think the queue, recent or newly-added list might have
- * changed */
-
void queue_select_all(struct queuelike *ql);
void queue_select_none(struct queuelike *ql);
/* Select all/none on some queue */
const char *part);
/* Called when a namepart might have changed */
-
/* Choose */
GtkWidget *choose_widget(void);
void choose_update(void);
/* Called when we think the choose tree might need updating */
+void play_completed(void *v,
+ const char *error);
+
/* Login details */
void login_box(void);