static void queue_init(struct queuelike attribute((unused)) *ql) {
/* Arrange a callback whenever the playing state changes */
event_register("playing-changed", playing_changed, 0);
+ event_register("playing-started", playing_changed, 0);
/* We reget both playing track and queue at pause/resume so that start times
* can be computed correctly */
event_register("pause-changed", playing_changed, 0);