+#if !_WIN32
+/** @brief Validate a playback backend name
+ * @param cs Configuration state
+ * @param nvec Length of (proposed) new value
+ * @param vec Elements of new value
+ * @return 0 on success, non-0 on error
+ */
+static int validate_backend(const struct config_state attribute((unused)) *cs,
+ int nvec,
+ char **vec) {
+ int n;
+ if(nvec != 1) {
+ disorder_error(0, "%s:%d: invalid sound API specification", cs->path, cs->line);
+ return -1;
+ }
+ if(!strcmp(vec[0], "network")) {
+ disorder_error(0, "'api network' is deprecated; use 'api rtp'");
+ return 0;
+ }
+ if(config_uaudio_apis) {
+ for(n = 0; config_uaudio_apis[n]; ++n)
+ if(!strcmp(vec[0], config_uaudio_apis[n]->name))
+ return 0;
+ disorder_error(0, "%s:%d: unrecognized sound API '%s'", cs->path, cs->line, vec[0]);
+ return -1;
+ }
+ /* In non-server processes we have no idea what's valid */
+ return 0;
+}
+#endif
+
+/** @brief Validate a pause mode string
+ * @param cs Configuration state
+ * @param nvec Length of (proposed) new value
+ * @param vec Elements of new value
+ * @return 0 on success, non-0 on error
+ */
+static int validate_pausemode(const struct config_state attribute((unused)) *cs,
+ int nvec,
+ char **vec) {
+ if(nvec == 1 && (!strcmp(vec[0], "silence") || !strcmp(vec[0], "suspend")))
+ return 0;
+ disorder_error(0, "%s:%d: invalid pause mode", cs->path, cs->line);
+ return -1;
+}
+
+/** @brief Validate an MTU-discovery setting
+ * @param cs Configuration state
+ * @param nvec Length of (proposed) new value
+ * @param vec Elements of new value
+ * @return 0 on success, non-0 on error
+ */
+static int validate_mtu_discovery(const struct config_state attribute((unused)) *cs,
+ int nvec,
+ char **vec) {
+ if (nvec == 1 &&
+ (!strcmp(vec[0], "default") ||
+ !strcmp(vec[0], "yes") ||
+ !strcmp(vec[0], "no")))
+ return 0;
+ disorder_error(0, "%s:%d: invalid MTU-discovery setting", cs->path, cs->line);
+ return -1;
+}
+
+/** @brief Validate a destination network address
+ * @param cs Configuration state
+ * @param nvec Length of (proposed) new value
+ * @param vec Elements of new value
+ * @return 0 on success, non-0 on error
+ *
+ * By a destination address, it is meant that it must not be a wildcard
+ * address.
+ */
+static int validate_destaddr(const struct config_state attribute((unused)) *cs,
+ int nvec,
+ char **vec) {
+ struct netaddress na[1];
+
+ if(netaddress_parse(na, nvec, vec)) {
+ disorder_error(0, "%s:%d: invalid network address", cs->path, cs->line);
+ return -1;
+ }
+ if(!na->address) {
+ disorder_error(0, "%s:%d: destination address required", cs->path, cs->line);
+ return -1;
+ }
+ xfree(na->address);
+ return 0;
+}
+
+/** @brief Validate an internet address
+ * @param cs Configuration state
+ * @param nvec Length of (proposed) new value
+ * @param vec Elements of new value
+ * @return 0 on success, non-0 on error
+ *
+ * By a destination address, it is meant that it must be either IPv4 or IPv6.
+ */
+static int validate_inetaddr(const struct config_state *cs,
+ int nvec, char **vec) {
+ struct netaddress na[1];
+
+ if(netaddress_parse(na, nvec, vec)) {
+ disorder_error(0, "%s:%d: invalid network address", cs->path, cs->line);
+ return -1;
+ }
+ switch(na->af) {
+ case AF_INET: case AF_INET6: case AF_UNSPEC: break;
+ default:
+ disorder_error(0, "%s:%d: must be an intenet address",
+ cs->path, cs->line);
+ return -1;
+ }
+ return 0;
+}
+
+/** @brief Item name and and offset */