/** @brief Client structure */
struct disorder_eclient {
- const char *ident;
+ char *ident;
int fd; /**< @brief connection to server */
enum client_state state; /**< @brief current state */
int authenticated; /**< @brief true when authenicated */
* time to time so that we detect broken connections reasonably quickly. The
* server just ignores these bytes.
*/
+
+ /** @brief Protocol version */
+ int protocol;
};
/* Forward declarations ******************************************************/
-static int start_connect(void *cc,
- const struct sockaddr *sa,
- socklen_t len,
- const char *ident);
+static int start_connect(disorder_eclient *c);
static void process_line(disorder_eclient *c, char *line);
-static int start_connect(void *cc,
- const struct sockaddr *sa,
- socklen_t len,
- const char *ident);
static void maybe_connected(disorder_eclient *c);
static void authbanner_opcallback(disorder_eclient *c,
struct operation *op);
comms_error(c, "no password is configured");
return;
}
- with_sockaddr(c, start_connect);
+ start_connect(c);
/* might now be state_disconnected (on error), state_connecting (slow
* connect) or state_connected (fast connect). If state_disconnected then
* we just rely on a periodic callback from the event loop sometime. */
}
/** @brief Called to start connecting */
-static int start_connect(void *cc,
- const struct sockaddr *sa,
- socklen_t len,
- const char *ident) {
- disorder_eclient *c = cc;
+static int start_connect(disorder_eclient *c) {
+ struct sockaddr *sa;
+ socklen_t len;
D(("start_connect"));
- c->ident = xstrdup(ident);
+ if((len = find_server(&sa, &c->ident)) == (socklen_t)-1)
+ return comms_error(c, "cannot look up server"); /* TODO better error */
if(c->fd != -1) {
xclose(c->fd);
c->fd = -1;
return 0;
default:
/* Signal the error to the caller. */
- return comms_error(c, "connecting to %s: %s", ident, strerror(errno));
+ return comms_error(c, "connecting to %s: %s", c->ident, strerror(errno));
}
} else
c->state = state_connected;
disorder_eclient_close(c);
return;
}
- if(nrvec != 3) {
+ switch(nrvec) {
+ case 1:
+ protocol = "1";
+ algorithm = "sha1";
+ challenge = *rvec++;
+ break;
+ case 2:
+ protocol = "1";
+ algorithm = *rvec++;
+ challenge = *rvec++;
+ break;
+ case 3:
+ protocol = *rvec++;
+ algorithm = *rvec++;
+ challenge = *rvec++;
+ break;
+ default:
protocol_error(c, op, c->rc, "%s: %s", c->ident, c->line);
disorder_eclient_close(c);
+ return;
}
- protocol = *rvec++;
- algorithm = *rvec++;
- challenge = *rvec++;
- if(strcmp(protocol, "2")) {
+ c->protocol = atoi(protocol);
+ if(c->protocol < 1 || c->protocol > 2) {
protocol_error(c, op, c->rc, "%s: %s", c->ident, c->line);
disorder_eclient_close(c);
+ return;
}
nonce = unhex(challenge, &nonce_len);
res = authhash(nonce, nonce_len, config->password, algorithm);
D(("string_response_callback"));
if(c->rc / 100 == 2) {
if(op->completed) {
- char **rr = split(c->line + 4, 0, SPLIT_QUOTES, 0, 0);
-
- if(rr && *rr)
- ((disorder_eclient_string_response *)op->completed)(op->v, *rr);
- else
- protocol_error(c, op, c->rc, "%s: %s", c->ident, c->line);
+ if(c->protocol >= 2) {
+ char **rr = split(c->line + 4, 0, SPLIT_QUOTES, 0, 0);
+
+ if(rr && *rr)
+ ((disorder_eclient_string_response *)op->completed)(op->v, *rr);
+ else
+ protocol_error(c, op, c->rc, "%s: %s", c->ident, c->line);
+ } else
+ ((disorder_eclient_string_response *)op->completed)(op->v,
+ c->line + 4);
}
} else
protocol_error(c, op, c->rc, "%s: %s", c->ident, c->line);
c->log_callbacks->state(c->log_v, c->statebits);
stash_command(c, 0/*queuejump*/, log_opcallback, 0/*completed*/, v,
"log", (char *)0);
+ disorder_eclient_polled(c, 0);
return 0;
}
static void logentry_completed(disorder_eclient *c,
int attribute((unused)) nvec, char **vec) {
- if(!c->log_callbacks->completed) return;
c->statebits &= ~DISORDER_PLAYING;
- c->log_callbacks->completed(c->log_v, vec[0]);
+ if(c->log_callbacks->completed)
+ c->log_callbacks->completed(c->log_v, vec[0]);
if(c->log_callbacks->state)
c->log_callbacks->state(c->log_v, c->statebits | DISORDER_CONNECTED);
}
static void logentry_failed(disorder_eclient *c,
int attribute((unused)) nvec, char **vec) {
- if(!c->log_callbacks->failed)return;
c->statebits &= ~DISORDER_PLAYING;
- c->log_callbacks->failed(c->log_v, vec[0], vec[1]);
+ if(c->log_callbacks->failed)
+ c->log_callbacks->failed(c->log_v, vec[0], vec[1]);
if(c->log_callbacks->state)
c->log_callbacks->state(c->log_v, c->statebits | DISORDER_CONNECTED);
}
static void logentry_moved(disorder_eclient *c,
int attribute((unused)) nvec, char **vec) {
- if(!c->log_callbacks->moved) return;
- c->log_callbacks->moved(c->log_v, vec[0]);
+ if(c->log_callbacks->moved)
+ c->log_callbacks->moved(c->log_v, vec[0]);
}
static void logentry_playing(disorder_eclient *c,
int attribute((unused)) nvec, char **vec) {
- if(!c->log_callbacks->playing) return;
c->statebits |= DISORDER_PLAYING;
- c->log_callbacks->playing(c->log_v, vec[0], vec[1]);
+ if(c->log_callbacks->playing)
+ c->log_callbacks->playing(c->log_v, vec[0], vec[1]);
if(c->log_callbacks->state)
c->log_callbacks->state(c->log_v, c->statebits | DISORDER_CONNECTED);
}
int attribute((unused)) nvec, char **vec) {
struct queue_entry *q;
- if(!c->log_callbacks->completed) return;
+ if(!c->log_callbacks->queue) return;
q = xmalloc(sizeof *q);
if(queue_unmarshall_vec(q, nvec, vec, eclient_queue_error, c))
return; /* bogus */
static void logentry_recent_removed(disorder_eclient *c,
int attribute((unused)) nvec, char **vec) {
- if(!c->log_callbacks->recent_removed) return;
- c->log_callbacks->recent_removed(c->log_v, vec[0]);
+ if(c->log_callbacks->recent_removed)
+ c->log_callbacks->recent_removed(c->log_v, vec[0]);
}
static void logentry_removed(disorder_eclient *c,
int attribute((unused)) nvec, char **vec) {
- if(!c->log_callbacks->removed) return;
- c->log_callbacks->removed(c->log_v, vec[0], vec[1]);
+ if(c->log_callbacks->removed)
+ c->log_callbacks->removed(c->log_v, vec[0], vec[1]);
}
static void logentry_rescanned(disorder_eclient *c,
int attribute((unused)) nvec,
char attribute((unused)) **vec) {
- if(!c->log_callbacks->rescanned) return;
- c->log_callbacks->rescanned(c->log_v);
+ if(c->log_callbacks->rescanned)
+ c->log_callbacks->rescanned(c->log_v);
}
static void logentry_scratched(disorder_eclient *c,
int attribute((unused)) nvec, char **vec) {
- if(!c->log_callbacks->scratched) return;
c->statebits &= ~DISORDER_PLAYING;
- c->log_callbacks->scratched(c->log_v, vec[0], vec[1]);
+ if(c->log_callbacks->scratched)
+ c->log_callbacks->scratched(c->log_v, vec[0], vec[1]);
if(c->log_callbacks->state)
c->log_callbacks->state(c->log_v, c->statebits | DISORDER_CONNECTED);
}
c->statebits &= ~statestrings[n].bit;
break;
}
- if(!c->log_callbacks->state) return;
- c->log_callbacks->state(c->log_v, c->statebits | DISORDER_CONNECTED);
+ if(c->log_callbacks->state)
+ c->log_callbacks->state(c->log_v, c->statebits | DISORDER_CONNECTED);
}
static void logentry_volume(disorder_eclient *c,