static void log_scratched(void *v, const char *track, const char *user);
static void log_state(void *v, unsigned long state);
static void log_volume(void *v, int l, int r);
+static void log_rescanned(void *v);
/** @brief Callbacks for server state monitoring */
const disorder_eclient_log_callbacks log_callbacks = {
log_removed,
log_scratched,
log_state,
- log_volume
+ log_volume,
+ log_rescanned
};
/** @brief State monitor
/** @brief Update everything */
void all_update(void) {
- playing_update();
+ ++suppress_actions;
queue_update();
recent_update();
volume_update();
+ added_update();
+ --suppress_actions;
}
/** @brief Called when the client connects
/** @brief Called when the current track finishes playing */
static void log_completed(void attribute((unused)) *v,
const char attribute((unused)) *track) {
- playing = 0;
- playing_update();
}
/** @brief Called when the current track fails */
static void log_failed(void attribute((unused)) *v,
const char attribute((unused)) *track,
const char attribute((unused)) *status) {
- playing = 0;
- playing_update();
}
/** @brief Called when some track is moved within the queue */
static void log_playing(void attribute((unused)) *v,
const char attribute((unused)) *track,
const char attribute((unused)) *user) {
- playing = 1;
- playing_update();
- /* we get a log_removed() anyway so we don't need to update_queue() from
- * here */
}
/** @brief Called when a track is added to the queue */
static void log_removed(void attribute((unused)) *v,
const char attribute((unused)) *id,
const char attribute((unused)) *user) {
+
queue_update();
}
static void log_scratched(void attribute((unused)) *v,
const char attribute((unused)) *track,
const char attribute((unused)) *user) {
- playing = 0;
- playing_update();
}
/** @brief Called when a state change occurs */
const struct monitor *m;
unsigned long changes = state ^ last_state;
static int first = 1;
-
+
+ ++suppress_actions;
if(first) {
changes = -1UL;
first = 0;
if(changes & m->mask)
m->callback(m->u);
}
- /* If the track is paused or resume then the currently playing track is
- * refetched so that we can continue to correctly calculate the played so-far
- * field */
- playing_update();
+ --suppress_actions;
}
/** @brief Called when volume changes */
static void log_volume(void attribute((unused)) *v,
int l, int r) {
- if(volume_l != l || volume_r != r) {
+ if(!rtp_supported && (volume_l != l || volume_r != r)) {
volume_l = l;
volume_r = r;
+ ++suppress_actions;
volume_update();
+ --suppress_actions;
}
}
-/** @brief Add a monitor to the list */
+/** @brief Called when a rescan completes */
+static void log_rescanned(void attribute((unused)) *v) {
+ added_update();
+}
+
+/** @brief Add a monitor to the list
+ * @param callback Function to call
+ * @param u User data to pass to @p callback
+ * @param mask Mask of flags that @p callback cares about
+ *
+ * Pass @p mask as -1UL to match all flags.
+ */
void register_monitor(monitor_callback *callback,
void *u,
unsigned long mask) {