From fe40b6b589691dd61c3f255b0d5468334f8b8e28 Mon Sep 17 00:00:00 2001 From: Senji Date: Mon, 24 Aug 2015 16:31:07 +0100 Subject: [PATCH] Footnotes. --- Characters/Schola/Magi/ClaudineExMercere.mdwn | 84 ++++++++++++++++--- local.css | 2 + 2 files changed, 75 insertions(+), 11 deletions(-) diff --git a/Characters/Schola/Magi/ClaudineExMercere.mdwn b/Characters/Schola/Magi/ClaudineExMercere.mdwn index 735c66b1..467e6645 100644 --- a/Characters/Schola/Magi/ClaudineExMercere.mdwn +++ b/Characters/Schola/Magi/ClaudineExMercere.mdwn @@ -10,19 +10,19 @@ prs="-1" com="+2" dex="+3" qik="-2"]] ## Virtues * Redcap * Educated -* Forgettable Face -* Free Expression -* Light Touch -* Sharp Ears -* Well Travelled +* Forgettable Face[^V1] +* Free Expression[^V2] +* Light Touch[^V3] +* Sharp Ears[^V4] +* Well Travelled (free) """ flaws=""" ## Flaws -* Hermetic Patron -* Compulsion -* Craving for Travel -* Flashbacks -* Infernal Stigmatic -* Obsessed +* Hermetic Patron[^F1] +* Compulsion[^F2] +* Craving for Travel[^F3] +* Flashbacks[^F4] +* Infernal Stigmatic[^F5] +* Obsessed[^F6] """]] ## Abilities @@ -83,3 +83,65 @@ prs="-1" com="+2" dex="+3" qik="-2"]] * 3/0 Bows (Short Bow) """]] +[^V1]: Moments after speaking with her, +very few people can give an adequate +description of her. She often gets +away with things because people are +not sure it was actually her. If other +characters must make a roll to identify +her, it is at –3. + +[^V2]: +3 bonus on all roes to create a new work of art. + +[^V3]: +1 bonus on all rolls involving subtle manipulation of objects +and one fewer botch dice (to a min of 1). Does not apply to archery, +but does apply to musical instruments. + +[^V4]: +3 bonus to rolls involving hearing. + +[^F1]: Patron is Edward, of course. + +[^F2]: Ergot fungus disolved in alcohol. + +[^F3]: She can stave off the +boredom for a while, but if she remains +in one place for more than a season, +she suffers a –1 penalty to all rolls and +totals until she experiences a change +in scene. This penalty rises to –3 af- +ter a year of boredom. + +[^F4]: "When engaged in combat, or a +similar violent and tense situation, the +stress might trigger a flashback to the +horrors of past battles, which left this +character mentally scarred. The hallu- +cinations seem so real that it is hard +to avoid reacting to them. When an +event appropriate for the Flashbacks +occurs, roll a stress die against an Ease +Factor of 9. On a failure, the charac- +ter panics and revert to his past night- +mares. At the storyguide’s discretion, +modifiers from –1 to –5 could apply, +for things like full-scale battle, fires, +or stampeding animals. In addition, +add or subtract any relevant Personal- +ity Traits, depending on whether they +might lessen or worsen the effects of +this Flaw." -- in this case the Flashbacks are ergot-use trip +flashbacks; probably in practice similar to LSD flashbacks. + +[^F5]: When she enters an infernal aura of strength 4 or more; or is +affected by an infernal power greater than the 4th magnitude she +suffers spontaneous eruption of wounds. She loses a Long-Term Fatigue +level while under the influence of this; when the Fatigue level +recovers the stigmata fades. If she +ever takes a Warping point from exposure +her stigmata erupt so violently that she takes a +Light Wound as well as Fatigue, and +the stigmata remain until she recovers +from this wound. This should also be considered a potential Flashback +trigger. + +[^F6]: Obsession is to the Schola library being the best. diff --git a/local.css b/local.css index 7daa5315..d657b712 100644 --- a/local.css +++ b/local.css @@ -24,6 +24,8 @@ th {border: 1px solid black; padding-right: 4px} th:first-child {border-left: 0px} th:last-child {border-right: 0px} +a.footnote {font-size: .83em; + vertical-align: sub;} .header {margin-bottom:8px} -- 2.30.2