mainoverlap = 1.5;
-hookbasew = 4;
+hookbasew = 3.5;
hookfullw = 6;
-hookheight = 4;
+hookheight = 4.5;
hookwidth = 5;
+hookbevelw = 0.75;
+hookbevelh = 1.5;
fingernaildepth = 5;
fingernailheight = 2.5;
polygon(points=[[hooklessdepth, 0],
[hookfullw, 0],
[hookfullw*0.33, hookheight],
- [0, hookheight],
+ [hookbevelw, hookheight],
+ [0, hookheight-hookbevelh],
[0, hooklessdepth]]);
}