X-Git-Url: https://www.chiark.greenend.org.uk/ucgi/~ianmdlvl/git?p=elogind.git;a=blobdiff_plain;f=unit.h;h=c12ce0b482d784542eaf5a1da3ca4af448a64b0d;hp=46b3c45becfe5424c5835a98e8c20c4d719202aa;hb=f3bff0eb3bc65de3b74286415a996af9556333af;hpb=acbb02252a38214ecba3aa8a5c9b3669f9c9317e diff --git a/unit.h b/unit.h index 46b3c45be..c12ce0b48 100644 --- a/unit.h +++ b/unit.h @@ -14,16 +14,13 @@ typedef enum UnitLoadState UnitLoadState; typedef enum UnitActiveState UnitActiveState; typedef enum UnitDependency UnitDependency; -#include "job.h" -#include "manager.h" #include "set.h" #include "util.h" #include "list.h" #include "socket-util.h" #include "execute.h" -#include "util.h" -#define UNIT_NAME_MAX 32 +#define UNIT_NAME_MAX 128 #define DEFAULT_TIMEOUT_USEC (20*USEC_PER_SEC) #define DEFAULT_RESTART_USEC (100*USEC_PER_MSEC) @@ -92,6 +89,9 @@ enum UnitDependency { _UNIT_DEPENDENCY_INVALID = -1 }; +#include "manager.h" +#include "job.h" + struct Meta { Manager *manager; UnitType type; @@ -111,11 +111,20 @@ struct Meta { bool in_load_queue:1; + /* If we go down, pull down everything that depends on us, too */ + bool recursive_stop; + + /* Garbage collect us we nobody wants or requires us anymore */ + bool stop_when_unneeded; + usec_t active_enter_timestamp; usec_t active_exit_timestamp; /* Load queue */ LIST_FIELDS(Meta, load_queue); + + /* Per type list */ + LIST_FIELDS(Meta, units_per_type); }; #include "service.h" @@ -144,6 +153,7 @@ struct UnitVTable { int (*init)(Unit *u); void (*done)(Unit *u); + int (*coldplug)(Unit *u); void (*dump)(Unit *u, FILE *f, const char *prefix); @@ -161,7 +171,15 @@ struct UnitVTable { void (*sigchld_event)(Unit *u, pid_t pid, int code, int status); void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w); - void (*retry)(Unit *u); + /* This is called for each unit type and should be used to + * enumerate existing devices and load them. However, + * everything that is loaded here should still stay in + * inactive state. It is the job of the coldplug() call above + * to put the units into the initial state. */ + int (*enumerate)(Manager *m); + + /* Type specific cleanups. */ + void (*shutdown)(Manager *m); }; extern const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX]; @@ -198,6 +216,10 @@ void unit_free(Unit *u); int unit_add_name(Unit *u, const char *name); int unit_add_dependency(Unit *u, UnitDependency d, Unit *other); +int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name); + +int unit_choose_id(Unit *u, const char *name); +int unit_set_description(Unit *u, const char *description); void unit_add_to_load_queue(Unit *u); @@ -236,5 +258,6 @@ bool unit_job_is_applicable(Unit *u, JobType j); const char *unit_path(void); int set_unit_path(const char *p); +char *unit_name_escape_path(const char *prefix, const char *path, const char *suffix); #endif