X-Git-Url: https://www.chiark.greenend.org.uk/ucgi/~ianmdlvl/git?p=elogind.git;a=blobdiff_plain;f=unit.h;h=3b7f6995ff7caa2e0899cb652e4ea03138e08d56;hp=0cd09fe5a6860b9b2b360b304132afbbfc63c8b9;hb=47be870bd83fb3719dffc3ee9348a409ab762a14;hpb=b08d03ffe58332f590aae5c78a85e4fc0b8588ce diff --git a/unit.h b/unit.h index 0cd09fe5a..3b7f6995f 100644 --- a/unit.h +++ b/unit.h @@ -3,6 +3,25 @@ #ifndef foounithfoo #define foounithfoo +/*** + This file is part of systemd. + + Copyright 2010 Lennart Poettering + + systemd is free software; you can redistribute it and/or modify it + under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + systemd is distributed in the hope that it will be useful, but + WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + General Public License for more details. + + You should have received a copy of the GNU General Public License + along with systemd; If not, see . +***/ + #include #include @@ -14,14 +33,11 @@ typedef enum UnitLoadState UnitLoadState; typedef enum UnitActiveState UnitActiveState; typedef enum UnitDependency UnitDependency; -#include "job.h" -#include "manager.h" #include "set.h" #include "util.h" #include "list.h" #include "socket-util.h" #include "execute.h" -#include "util.h" #define UNIT_NAME_MAX 128 #define DEFAULT_TIMEOUT_USEC (20*USEC_PER_SEC) @@ -44,7 +60,8 @@ enum UnitLoadState { UNIT_STUB, UNIT_LOADED, UNIT_FAILED, - _UNIT_LOAD_STATE_MAX + _UNIT_LOAD_STATE_MAX, + _UNIT_LOAD_STATE_INVALID = -1 }; enum UnitActiveState { @@ -53,7 +70,8 @@ enum UnitActiveState { UNIT_INACTIVE, UNIT_ACTIVATING, UNIT_DEACTIVATING, - _UNIT_ACTIVE_STATE_MAX + _UNIT_ACTIVE_STATE_MAX, + _UNIT_ACTIVE_STATE_INVALID = -1 }; static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t) { @@ -92,6 +110,9 @@ enum UnitDependency { _UNIT_DEPENDENCY_INVALID = -1 }; +#include "manager.h" +#include "job.h" + struct Meta { Manager *manager; UnitType type; @@ -111,11 +132,20 @@ struct Meta { bool in_load_queue:1; + /* If we go down, pull down everything that depends on us, too */ + bool recursive_stop; + + /* Garbage collect us we nobody wants or requires us anymore */ + bool stop_when_unneeded; + usec_t active_enter_timestamp; usec_t active_exit_timestamp; /* Load queue */ LIST_FIELDS(Meta, load_queue); + + /* Per type list */ + LIST_FIELDS(Meta, units_per_type); }; #include "service.h" @@ -144,6 +174,7 @@ struct UnitVTable { int (*init)(Unit *u); void (*done)(Unit *u); + int (*coldplug)(Unit *u); void (*dump)(Unit *u, FILE *f, const char *prefix); @@ -161,7 +192,14 @@ struct UnitVTable { void (*sigchld_event)(Unit *u, pid_t pid, int code, int status); void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w); + /* This is called for each unit type and should be used to + * enumerate existing devices and load them. However, + * everything that is loaded here should still stay in + * inactive state. It is the job of the coldplug() call above + * to put the units into the initial state. */ int (*enumerate)(Manager *m); + + /* Type specific cleanups. */ void (*shutdown)(Manager *m); }; @@ -202,6 +240,7 @@ int unit_add_dependency(Unit *u, UnitDependency d, Unit *other); int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name); int unit_choose_id(Unit *u, const char *name); +int unit_set_description(Unit *u, const char *description); void unit_add_to_load_queue(Unit *u); @@ -242,4 +281,18 @@ int set_unit_path(const char *p); char *unit_name_escape_path(const char *prefix, const char *path, const char *suffix); +const char *unit_type_to_string(UnitType i); +UnitType unit_type_from_string(const char *s); + +const char *unit_load_state_to_string(UnitLoadState i); +UnitLoadState unit_load_state_from_string(const char *s); + +const char *unit_active_state_to_string(UnitActiveState i); +UnitActiveState unit_active_state_from_string(const char *s); + +const char *unit_dependency_to_string(UnitDependency i); +UnitDependency unit_dependency_from_string(const char *s); + +char *unit_dbus_path(Unit *u); + #endif