X-Git-Url: https://www.chiark.greenend.org.uk/ucgi/~ianmdlvl/git?p=elogind.git;a=blobdiff_plain;f=src%2Funit.h;h=9eda138fb7cbadef18cf57540ab329285c932a92;hp=55fe0fa60ec8818ce53fd5e964c3c95bf98e0202;hb=d686d8a97bd7945af0a61504392d01a3167b576f;hpb=5de9682cd647f07f043254fde70e62e1aa837476 diff --git a/src/unit.h b/src/unit.h index 55fe0fa60..9eda138fb 100644 --- a/src/unit.h +++ b/src/unit.h @@ -1,4 +1,4 @@ -/*-*- Mode: C; c-basic-offset: 8 -*-*/ +/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/ #ifndef foounithfoo #define foounithfoo @@ -38,8 +38,8 @@ typedef enum UnitDependency UnitDependency; #include "list.h" #include "socket-util.h" #include "execute.h" +#include "condition.h" -#define UNIT_NAME_MAX 256 #define DEFAULT_TIMEOUT_USEC (60*USEC_PER_SEC) #define DEFAULT_RESTART_USEC (100*USEC_PER_MSEC) @@ -61,8 +61,9 @@ enum UnitType { enum UnitLoadState { UNIT_STUB, UNIT_LOADED, - UNIT_FAILED, + UNIT_ERROR, UNIT_MERGED, + UNIT_MASKED, _UNIT_LOAD_STATE_MAX, _UNIT_LOAD_STATE_INVALID = -1 }; @@ -71,7 +72,7 @@ enum UnitActiveState { UNIT_ACTIVE, UNIT_RELOADING, UNIT_INACTIVE, - UNIT_MAINTENANCE, + UNIT_FAILED, UNIT_ACTIVATING, UNIT_DEACTIVATING, _UNIT_ACTIVE_STATE_MAX, @@ -87,11 +88,11 @@ static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t) { } static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t) { - return t == UNIT_INACTIVE || t == UNIT_MAINTENANCE || t == UNIT_DEACTIVATING; + return t == UNIT_INACTIVE || t == UNIT_FAILED || t == UNIT_DEACTIVATING; } -static inline bool UNIT_IS_INACTIVE_OR_MAINTENANCE(UnitActiveState t) { - return t == UNIT_INACTIVE || t == UNIT_MAINTENANCE; +static inline bool UNIT_IS_INACTIVE_OR_FAILED(UnitActiveState t) { + return t == UNIT_INACTIVE || t == UNIT_FAILED; } enum UnitDependency { @@ -101,14 +102,17 @@ enum UnitDependency { UNIT_REQUISITE, UNIT_REQUISITE_OVERRIDABLE, UNIT_WANTS, + UNIT_BIND_TO, /* Inverse of the above */ UNIT_REQUIRED_BY, /* inverse of 'requires' and 'requisite' is 'required_by' */ - UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of 'soft_requires' and 'soft_requisite' is 'soft_required_by' */ + UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of 'requires_overridable' and 'requisite_overridable' is 'soft_required_by' */ UNIT_WANTED_BY, /* inverse of 'wants' */ + UNIT_BOUND_BY, /* inverse of 'bind_to' */ /* Negative dependencies */ - UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicts' */ + UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicted_by' */ + UNIT_CONFLICTED_BY, /* Order */ UNIT_BEFORE, /* inverse of 'before' is 'after' and vice versa */ @@ -143,6 +147,7 @@ struct Meta { Set *dependencies[_UNIT_DEPENDENCY_MAX]; char *description; + char *fragment_path; /* if loaded from a config file this is the primary path to it */ usec_t fragment_mtime; @@ -150,6 +155,11 @@ struct Meta { * the job for it */ Job *job; + usec_t job_timeout; + + /* Conditions to check */ + LIST_HEAD(Condition, conditions); + dual_timestamp inactive_exit_timestamp; dual_timestamp active_enter_timestamp; dual_timestamp active_exit_timestamp; @@ -176,24 +186,27 @@ struct Meta { /* Used during GC sweeps */ unsigned gc_marker; - /* If we go down, pull down everything that depends on us, too */ - bool recursive_stop; + /* When deserializing, temporarily store the job type for this + * unit here, if there was a job scheduled */ + int deserialized_job; /* This is actually of type JobType */ + + /* Error code when we didn't manage to load the unit (negative) */ + int load_error; /* Garbage collect us we nobody wants or requires us anymore */ bool stop_when_unneeded; - /* Refuse manual starting, allow starting only indirectly via dependency. */ - bool only_by_dependency; - /* Create default depedencies */ bool default_dependencies; - /* Bring up this unit even if a dependency fails to start */ - bool ignore_dependency_failure; + /* Refuse manual starting, allow starting only indirectly via dependency. */ + bool refuse_manual_start; - /* When deserializing, temporarily store the job type for this - * unit here, if there was a job scheduled */ - int deserialized_job; /* This is actually of type JobType */ + /* Don't allow the user to stop this unit manually, allow stopping only indirectly via dependency. */ + bool refuse_manual_stop; + + /* Allow isolation requests */ + bool allow_isolate; bool in_load_queue:1; bool in_dbus_queue:1; @@ -201,6 +214,10 @@ struct Meta { bool in_gc_queue:1; bool sent_dbus_new_signal:1; + + bool no_gc:1; + + bool in_audit:1; }; #include "service.h" @@ -256,6 +273,8 @@ struct UnitVTable { int (*stop)(Unit *u); int (*reload)(Unit *u); + int (*kill)(Unit *u, KillWho w, KillMode m, int signo, DBusError *error); + bool (*can_reload)(Unit *u); /* Write all data that cannot be restored from other sources @@ -287,6 +306,9 @@ struct UnitVTable { void (*sigchld_event)(Unit *u, pid_t pid, int code, int status); void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w); + /* Reset failed state if we are in failed state */ + void (*reset_failed)(Unit *u); + /* Called whenever any of the cgroups this unit watches for * ran empty */ void (*cgroup_notify_empty)(Unit *u); @@ -304,6 +326,12 @@ struct UnitVTable { /* Called for each message received on the bus */ DBusHandlerResult (*bus_message_handler)(Unit *u, DBusConnection *c, DBusMessage *message); + /* Return the unit this unit is following */ + Unit *(*following)(Unit *u); + + /* Return the set of units that are following each other */ + int (*following_set)(Unit *u, Set **s); + /* This is called for each unit type and should be used to * enumerate existing devices and load them. However, * everything that is loaded here should still stay in @@ -314,14 +342,17 @@ struct UnitVTable { /* Type specific cleanups. */ void (*shutdown)(Manager *m); + /* When sending out PropertiesChanged signal, which properties + * shall be invalidated? This is a NUL separated list of + * strings, to minimize relocations a little. */ + const char *bus_invalidating_properties; + + /* The interface name */ + const char *bus_interface; + /* Can units of this type have multiple names? */ bool no_alias:1; - /* If true units of this types can never have "Requires" - * dependencies, because state changes can only be observed, - * not triggered */ - bool no_requires:1; - /* Instances make no sense for this type */ bool no_instances:1; @@ -331,7 +362,7 @@ struct UnitVTable { /* Exclude from automatic gc */ bool no_gc:1; - /* Exclude from isolation requests */ + /* Exclude from stopping on isolation requests */ bool no_isolate:1; /* Show status updates on the console */ @@ -383,7 +414,7 @@ int unit_add_exec_dependencies(Unit *u, ExecContext *c); int unit_add_cgroup(Unit *u, CGroupBonding *b); int unit_add_cgroup_from_text(Unit *u, const char *name); -int unit_add_default_cgroup(Unit *u); +int unit_add_default_cgroups(Unit *u); CGroupBonding* unit_get_default_cgroup(Unit *u); int unit_choose_id(Unit *u, const char *name); @@ -403,7 +434,6 @@ Unit *unit_follow_merge(Unit *u); int unit_load_fragment_and_dropin(Unit *u); int unit_load_fragment_and_dropin_optional(Unit *u); -int unit_load_nop(Unit *u); int unit_load(Unit *unit); const char *unit_description(Unit *u); @@ -418,11 +448,14 @@ void unit_dump(Unit *u, FILE *f, const char *prefix); bool unit_can_reload(Unit *u); bool unit_can_start(Unit *u); +bool unit_can_isolate(Unit *u); int unit_start(Unit *u); int unit_stop(Unit *u); int unit_reload(Unit *u); +int unit_kill(Unit *u, KillWho w, KillMode m, int signo, DBusError *error); + void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns); int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w); @@ -464,8 +497,19 @@ void unit_status_printf(Unit *u, const char *format, ...); bool unit_need_daemon_reload(Unit *u); -const char *unit_type_to_string(UnitType i); -UnitType unit_type_from_string(const char *s); +void unit_reset_failed(Unit *u); + +Unit *unit_following(Unit *u); + +bool unit_pending_inactive(Unit *u); +bool unit_pending_active(Unit *u); + +int unit_add_default_target_dependency(Unit *u, Unit *target); + +int unit_following_set(Unit *u, Set **s); + +UnitType unit_name_to_type(const char *n); +bool unit_name_is_valid(const char *n, bool template_ok); const char *unit_load_state_to_string(UnitLoadState i); UnitLoadState unit_load_state_from_string(const char *s); @@ -476,7 +520,4 @@ UnitActiveState unit_active_state_from_string(const char *s); const char *unit_dependency_to_string(UnitDependency i); UnitDependency unit_dependency_from_string(const char *s); -const char *kill_mode_to_string(KillMode k); -KillMode kill_mode_from_string(const char *s); - #endif