Set *dependencies[_UNIT_DEPENDENCY_MAX];
char *description;
- char *load_path; /* if loaded from a config file this is the primary path to it */
+ char *fragment_path; /* if loaded from a config file this is the primary path to it */
/* If there is something to do with this unit, then this is
* the job for it */
bool unit_job_is_applicable(Unit *u, JobType j);
-const char *unit_path(void);
int set_unit_path(const char *p);
-char *unit_name_escape_path(const char *prefix, const char *path, const char *suffix);
+char *unit_name_escape_path(const char *path, const char *suffix);
const char *unit_type_to_string(UnitType i);
UnitType unit_type_from_string(const char *s);