return UNIT_VTABLE(u)->active_state(u);
}
+const char* unit_sub_state_to_string(Unit *u) {
+ assert(u);
+
+ return UNIT_VTABLE(u)->sub_state_to_string(u);
+}
+
static void complete_move(Set **s, Set **other) {
assert(s);
assert(other);
assert(u);
assert(c);
- if (c->output != EXEC_OUTPUT_KERNEL && c->output != EXEC_OUTPUT_SYSLOG)
+ if (c->std_output != EXEC_OUTPUT_KERNEL && c->std_output != EXEC_OUTPUT_SYSLOG)
return 0;
/* If syslog or kernel logging is requested, make sure our own
assert(u);
assert(os < _UNIT_ACTIVE_STATE_MAX);
assert(ns < _UNIT_ACTIVE_STATE_MAX);
- assert(!(os == UNIT_ACTIVE && ns == UNIT_ACTIVATING));
- assert(!(os == UNIT_INACTIVE && ns == UNIT_DEACTIVATING));
/* Note that this is called for all low-level state changes,
* even if they might map to the same high-level
DEFINE_STRING_TABLE_LOOKUP(unit_dependency, UnitDependency);
static const char* const kill_mode_table[_KILL_MODE_MAX] = {
- [KILL_PROCESS] = "process",
+ [KILL_CONTROL_GROUP] = "control-group",
[KILL_PROCESS_GROUP] = "process-group",
- [KILL_CONTROL_GROUP] = "control-group"
+ [KILL_PROCESS] = "process",
+ [KILL_NONE] = "none"
};
DEFINE_STRING_TABLE_LOOKUP(kill_mode, KillMode);