chiark / gitweb /
load-fragment: prefer unit id over alias names when looking for fragments
[elogind.git] / timer.c
diff --git a/timer.c b/timer.c
index b1571ce7ea7af864f11ad6c0273205b0fff77564..65e74fe807e543e302569b5fd419fbe3772cd032 100644 (file)
--- a/timer.c
+++ b/timer.c
@@ -1,39 +1,64 @@
 /*-*- Mode: C; c-basic-offset: 8 -*-*/
 
-#include "name.h"
-#include "timer.h"
+/***
+  This file is part of systemd.
 
-static NameActiveState timer_active_state(Name *n) {
+  Copyright 2010 Lennart Poettering
 
-        static const NameActiveState table[_TIMER_STATE_MAX] = {
-                [TIMER_DEAD] = NAME_INACTIVE,
-                [TIMER_WAITING] = NAME_ACTIVE,
-                [TIMER_RUNNING] = NAME_ACTIVE
-        };
+  systemd is free software; you can redistribute it and/or modify it
+  under the terms of the GNU General Public License as published by
+  the Free Software Foundation; either version 2 of the License, or
+  (at your option) any later version.
 
-        return table[TIMER(n)->state];
-}
+  systemd is distributed in the hope that it will be useful, but
+  WITHOUT ANY WARRANTY; without even the implied warranty of
+  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+  General Public License for more details.
 
-static void timer_free_hook(Name *n) {
-        Timer *t = TIMER(n);
+  You should have received a copy of the GNU General Public License
+  along with systemd; If not, see <http://www.gnu.org/licenses/>.
+***/
+
+#include <errno.h>
+
+#include "unit.h"
+#include "timer.h"
+
+static void timer_done(Unit *u) {
+        Timer *t = TIMER(u);
 
         assert(t);
+}
+
+static int timer_init(Unit *u) {
+        int r;
 
-        if (t->service)
-                t->service->timer = NULL;
+        assert(u);
+
+        /* Make sure this config file actually exists */
+
+        if ((r = unit_load_fragment_and_dropin(u)) <= 0)
+                return r < 0 ? r : -ENOENT;
+
+        return 0;
 }
 
-const NameVTable timer_vtable = {
-        .suffix = ".timer",
+static UnitActiveState timer_active_state(Unit *u) {
 
-        .load = name_load_fragment_and_dropin,
-        .dump = NULL,
+        static const UnitActiveState table[_TIMER_STATE_MAX] = {
+                [TIMER_DEAD] = UNIT_INACTIVE,
+                [TIMER_WAITING] = UNIT_ACTIVE,
+                [TIMER_RUNNING] = UNIT_ACTIVE
+        };
+
+        return table[TIMER(u)->state];
+}
 
-        .start = NULL,
-        .stop = NULL,
-        .reload = NULL,
+const UnitVTable timer_vtable = {
+        .suffix = ".timer",
 
-        .active_state = timer_active_state,
+        .init = timer_init,
+        .done = timer_done,
 
-        .free_hook = timer_free_hook
+        .active_state = timer_active_state
 };