/* Refuse manual starting, allow starting only indirectly via dependency. */
bool refuse_manual_start;
/* Refuse manual starting, allow starting only indirectly via dependency. */
bool refuse_manual_start;
/* This is called for each unit type and should be used to
* enumerate existing devices and load them. However,
* everything that is loaded here should still stay in
/* This is called for each unit type and should be used to
* enumerate existing devices and load them. However,
* everything that is loaded here should still stay in
UnitType unit_name_to_type(const char *n);
bool unit_name_is_valid(const char *n, bool template_ok);
UnitType unit_name_to_type(const char *n);
bool unit_name_is_valid(const char *n, bool template_ok);