};
#include "resolved-dns-scope.h"
-#include "resolved-dns-rr.h"
#include "resolved-dns-packet.h"
#include "resolved-dns-question.h"
#include "resolved-dns-answer.h"
-#include "resolved-dns-stream.h"
struct DnsTransaction {
DnsScope *scope;
DnsTransactionState state;
uint16_t id;
+ bool initial_jitter;
+
DnsPacket *sent, *received;
DnsAnswer *cached;
int cached_rcode;
#define LLMNR_TRANSACTION_TIMEOUT_USEC (1 * USEC_PER_SEC)
/* LLMNR Jitter interval, see RFC 4795 Section 7 */
-#define LLMNR_TRANSACTION_JITTER_INTERVAL_USEC (100 * USEC_PER_MSEC)
+#define LLMNR_JITTER_INTERVAL_USEC (100 * USEC_PER_MSEC)
/* Maximum attempts to send DNS requests, across all DNS servers */
#define DNS_TRANSACTION_ATTEMPTS_MAX 8