bool show_status;
bool confirm_spawn;
+#ifdef HAVE_SYSV_COMPAT
bool sysv_console;
+#endif
bool mount_auto;
bool swap_auto;
void manager_reset_failed(Manager *m);
void manager_send_unit_audit(Manager *m, Unit *u, int type, bool success);
+void manager_send_unit_plymouth(Manager *m, Unit *u);
bool manager_unit_pending_inactive(Manager *m, const char *name);