/* For remain_after_exit services, let's see if we can "release" the
* hold on the console, since unit_notify() only does that in case of
* change of state */
- if (state == SERVICE_EXITED && s->remain_after_exit &&
+ if (state == SERVICE_EXITED &&
+ s->remain_after_exit &&
UNIT(s)->manager->n_on_console > 0) {
- ExecContext *ec = unit_get_exec_context(UNIT(s));
+
+ ExecContext *ec;
+
+ ec = unit_get_exec_context(UNIT(s));
if (ec && exec_context_may_touch_console(ec)) {
Manager *m = UNIT(s)->manager;