[SERVICE_AUTO_RESTART] = UNIT_ACTIVATING
};
+/* For Type=idle we never want to delay any other jobs, hence we
+ * consider idle jobs active as soon as we start working on them */
+static const UnitActiveState state_translation_table_idle[_SERVICE_STATE_MAX] = {
+ [SERVICE_DEAD] = UNIT_INACTIVE,
+ [SERVICE_START_PRE] = UNIT_ACTIVE,
+ [SERVICE_START] = UNIT_ACTIVE,
+ [SERVICE_START_POST] = UNIT_ACTIVE,
+ [SERVICE_RUNNING] = UNIT_ACTIVE,
+ [SERVICE_EXITED] = UNIT_ACTIVE,
+ [SERVICE_RELOAD] = UNIT_RELOADING,
+ [SERVICE_STOP] = UNIT_DEACTIVATING,
+ [SERVICE_STOP_SIGTERM] = UNIT_DEACTIVATING,
+ [SERVICE_STOP_SIGKILL] = UNIT_DEACTIVATING,
+ [SERVICE_STOP_POST] = UNIT_DEACTIVATING,
+ [SERVICE_FINAL_SIGTERM] = UNIT_DEACTIVATING,
+ [SERVICE_FINAL_SIGKILL] = UNIT_DEACTIVATING,
+ [SERVICE_FAILED] = UNIT_FAILED,
+ [SERVICE_AUTO_RESTART] = UNIT_ACTIVATING
+};
+
static void service_init(Unit *u) {
Service *s = SERVICE(u);
int i;
if (s->type == _SERVICE_TYPE_INVALID)
s->type = s->bus_name ? SERVICE_DBUS : SERVICE_SIMPLE;
+ /* Oneshot services have disabled timeout by default */
+ if (s->type == SERVICE_ONESHOT && !s->timeout_defined)
+ s->timeout_usec = 0;
+
service_fix_output(s);
if ((r = unit_add_exec_dependencies(u, &s->exec_context)) < 0)
static void service_set_state(Service *s, ServiceState state) {
ServiceState old_state;
+ const UnitActiveState *table;
assert(s);
+ table = s->type == SERVICE_IDLE ? state_translation_table_idle : state_translation_table;
+
old_state = s->state;
s->state = state;
if (old_state != state)
log_debug("%s changed %s -> %s", UNIT(s)->id, service_state_to_string(old_state), service_state_to_string(state));
- unit_notify(UNIT(s), state_translation_table[old_state], state_translation_table[state], s->reload_result == SERVICE_SUCCESS);
+ unit_notify(UNIT(s), table[old_state], table[state], s->reload_result == SERVICE_SUCCESS);
s->reload_result = SERVICE_SUCCESS;
}
UNIT(s)->cgroup_bondings,
UNIT(s)->cgroup_attributes,
is_control ? "control" : NULL,
+ UNIT(s)->id,
s->type == SERVICE_IDLE ? UNIT(s)->manager->idle_pipe : NULL,
&pid);
r = service_spawn(s,
c,
- s->type == SERVICE_FORKING || s->type == SERVICE_DBUS || s->type == SERVICE_NOTIFY,
+ s->type == SERVICE_FORKING || s->type == SERVICE_DBUS || s->type == SERVICE_NOTIFY || s->type == SERVICE_ONESHOT,
true,
true,
true,
r = service_spawn(s,
s->main_command,
- false,
+ true,
true,
true,
true,
}
static UnitActiveState service_active_state(Unit *u) {
+ const UnitActiveState *table;
+
assert(u);
- return state_translation_table[SERVICE(u)->state];
+ table = SERVICE(u)->type == SERVICE_IDLE ? state_translation_table_idle : state_translation_table;
+
+ return table[SERVICE(u)->state];
}
static const char *service_sub_state_to_string(Unit *u) {