+static void retroactively_start_dependencies(Name *n) {
+ void *state;
+ Name *other;
+
+ assert(n);
+ assert(NAME_IS_ACTIVE_OR_ACTIVATING(name_active_state(n)));
+
+ SET_FOREACH(other, n->meta.dependencies[NAME_REQUIRES], state)
+ if (!NAME_IS_ACTIVE_OR_ACTIVATING(name_active_state(other)))
+ manager_add_job(n->meta.manager, JOB_START, other, JOB_REPLACE, true, NULL);
+
+ SET_FOREACH(other, n->meta.dependencies[NAME_SOFT_REQUIRES], state)
+ if (!NAME_IS_ACTIVE_OR_ACTIVATING(name_active_state(other)))
+ manager_add_job(n->meta.manager, JOB_START, other, JOB_FAIL, false, NULL);
+
+ SET_FOREACH(other, n->meta.dependencies[NAME_REQUISITE], state)
+ if (!NAME_IS_ACTIVE_OR_ACTIVATING(name_active_state(other)))
+ manager_add_job(n->meta.manager, JOB_START, other, JOB_REPLACE, true, NULL);
+
+ SET_FOREACH(other, n->meta.dependencies[NAME_WANTS], state)
+ if (!NAME_IS_ACTIVE_OR_ACTIVATING(name_active_state(other)))
+ manager_add_job(n->meta.manager, JOB_START, other, JOB_FAIL, false, NULL);
+
+ SET_FOREACH(other, n->meta.dependencies[NAME_CONFLICTS], state)
+ if (!NAME_IS_ACTIVE_OR_ACTIVATING(name_active_state(other)))
+ manager_add_job(n->meta.manager, JOB_STOP, other, JOB_REPLACE, true, NULL);
+}
+
+static void retroactively_stop_dependencies(Name *n) {
+ void *state;
+ Name *other;
+
+ assert(n);
+ assert(NAME_IS_INACTIVE_OR_DEACTIVATING(name_active_state(n)));
+
+ SET_FOREACH(other, n->meta.dependencies[NAME_REQUIRED_BY], state)
+ if (!NAME_IS_INACTIVE_OR_DEACTIVATING(name_active_state(other)))
+ manager_add_job(n->meta.manager, JOB_STOP, other, JOB_REPLACE, true, NULL);
+}