+ if (*new_state == UNIT_LOADED) {
+
+ if ((r = unit_add_dependency(u, UNIT_BEFORE, UNIT(a->mount))) < 0)
+ return r;
+
+ if ((r = unit_add_exec_dependencies(u, &a->exec_context)) < 0)
+ return r;
+
+ if ((r = unit_add_default_cgroup(u)) < 0)
+ return r;
+ }
+