- 8ch indent, no tabs - Variables and functions *must* be static, unless they have a prototype, and are supposed to be exported. - structs in MixedCase (with exceptions, such as public API structs), variables + functions in lower_case. - The destructors always unregister the object from the next bigger object, not the other way around - To minimize strict aliasing violations, we prefer unions over casting - For robustness reasons, destructors should be able to destruct half-initialized objects, too - Error codes are returned as negative Exxx. i.e. return -EINVAL. There are some exceptions: for constructors, it is OK to return NULL on OOM. For lookup functions, NULL is fine too for "not found". Be strict with this. When you write a function that can fail due to more than one cause, it *really* should have "int" as return value for the error code. - Do not bother with error checking whether writing to stdout/stderr worked. - Do not log errors from "library" code, only do so from "main program" code. (With one exception: it is OK to log with DEBUG level from any code, with the exception of maybe inner loops). - Always check OOM. There is no excuse. In program code, you can use "log_oom()" for then printing a short message, but not in "library" code. - Do not issue NSS requests (that includes user name and host name lookups) from PID 1 as this might trigger deadlocks when those lookups involve synchronously talking to services that we would need to start up - Do not synchronously talk to any other service from PID 1, due to risk of deadlocks - Avoid fixed-size string buffers, unless you really know the maximum size and that maximum size is small. They are a source of errors, since they possibly result in truncated strings. It is often nicer to use dynamic memory, alloca() or VLAs. If you do allocate fixed-size strings on the stack, then it is probably only OK if you either use a maximum size such as LINE_MAX, or count in detail the maximum size a string can have. (DECIMAL_STR_MAX and DECIMAL_STR_WIDTH macros are your friends for this!) Or in other words, if you use "char buf[256]" then you are likely doing something wrong! - Stay uniform. For example, always use "usec_t" for time values. Do not usec mix msec, and usec and whatnot. - Make use of _cleanup_free_ and friends. It makes your code much nicer to read! - Be exceptionally careful when formatting and parsing floating point numbers. Their syntax is locale dependent (i.e. "5.000" in en_US is generally understood as 5, while on de_DE as 5000.). - Try to use this: void foo() { } instead of this: void foo() { } But it is OK if you do not. - Do not write "foo ()", write "foo()". - Please use streq() and strneq() instead of strcmp(), strncmp() where applicable. - Please do not allocate variables on the stack in the middle of code, even if C99 allows it. Wrong: { a = 5; int b; b = a; } Right: { int b; a = 5; b = a; } - Unless you allocate an array, "double" is always the better choice than "float". Processors speak "double" natively anyway, so this is no speed benefit, and on calls like printf() "float"s get promoted to "double"s anyway, so there is no point. - Do not invoke functions when you allocate variables on the stack. Wrong: { int a = foobar(); uint64_t x = 7; } Right: { int a; uint64_t x = 7; a = foobar(); } - Use "goto" for cleaning up, and only use it for that. i.e. you may only jump to the end of a function, and little else. Never jump backwards! - Think about the types you use. If a value cannot sensibly be negative, do not use "int", but use "unsigned". - Do not use types like "short". They *never* make sense. Use ints, longs, long longs, all in unsigned+signed fashion, and the fixed size types uint32_t and so on, as well as size_t, but nothing else. - Public API calls (i.e. functions exported by our shared libraries) must be marked "_public_" and need to be prefixed with "sd_". No other functions should be prefixed like that. - In public API calls, you *must* validate all your input arguments for programming error with assert_return() and return a sensible return code. In all other calls, it is recommended to check for programming errors with a more brutal assert(). We are more forgiving to public users then for ourselves! Note that assert() and assert_return() really only should be used for detecting programming errors, not for runtime errors. assert() and assert_return() by usage of _likely_() inform the compiler that he should not expect these checks to fail, and they inform fellow programmers about the expected validity and range of parameters. - Never use strtol(), atoi() and similar calls. Use safe_atoli(), safe_atou32() and suchlike instead. They are much nicer to use in most cases and correctly check for parsing errors. - For every function you add, think about whether it is a "logging" function or a "non-logging" function. "Logging" functions do logging on their own, "non-logging" function never log on their own and expect their callers to log. All functions in "library" code, i.e. in src/shared/ and suchlike must be "non-logging". Everytime a "logging" function calls a "non-logging" function, it should log about the resulting errors. If a "logging" function calls another "logging" function, then it should not generate log messages, so that log messages are not generated twice for the same errors. - Avoid static variables, except for caches and very few other cases. Think about thread-safety! While most of our code is never used in threaded environments, at least the library code should make sure it works correctly in them. Instead of doing a lot of locking for that, we tend to prefer using TLS to do per-thread caching (which only works for small, fixed-size cache objects), or we disable caching for any thread that is not the main thread. Use is_main_thread() to detect whether the calling thread is the main thread.