chiark / gitweb /
otter.git
2021-03-25 Ian Jacksonwasm: Provide RegionList
2021-03-25 Ian Jacksonserde_json: Move dependency to base, so it's common
2021-03-25 Ian Jacksongeometry: Relax Ord to PartialOrd
2021-03-25 Ian Jacksonwasm: Sections
2021-03-25 Ian Jacksonprovide otter_base::Region
2021-03-25 Ian Jacksonmove geometry to base
2021-03-25 Ian Jacksonbase: Introduce a prelude module here
2021-03-24 Ian Jacksongeometry: Move to new module
2021-03-24 Ian Jacksondeck: When Enabled, stack neatly
2021-03-24 Ian Jacksondeck: Do update count
2021-03-24 Ian JacksonProvide for occultation_notify_hook
2021-03-24 Ian Jacksonupdates: Allow ToRecompute to return UnpreparedUpdates
2021-03-24 Ian Jacksonupdates: Provide PrepareUpdatesBuffer::spontaneous_image
2021-03-24 Ian Jacksondeck count: Rename ToPermute
2021-03-24 Ian Jacksonhidden: Provide no-op consistency_check in not(debug_as...
2021-03-24 Ian JacksonMakefile: Provide more check targets
2021-03-24 Ian Jacksondeck: Provide counting mode for play pile
2021-03-24 Ian Jacksonhidden: Provide active_views, more useful
2021-03-24 Ian Jacksondeck: Refactor, ready for counting instead, make things...
2021-03-24 Ian Jacksondeck: Refactor, ready for counting instead, fix current...
2021-03-24 Ian Jacksonmao: Add labels to decks
2021-03-24 Ian Jacksondeck: Add label facility, giving piece count when enabled
2021-03-24 Ian Jacksonhidden: Provide total ppiece count
2021-03-24 Ian Jacksondeck: Refactor, ready for counting instead
2021-03-24 Ian Jacksondeck: Refactor State
2021-03-24 Ian Jacksondeck: plumb goccults through to enabled
2021-03-24 Ian Jacksonhidden: Provide active_nondefault_views
2021-03-24 Ian Jacksonplumb goccults through to describe_html
2021-03-24 Ian Jacksonmao: Use outside labels
2021-03-24 Ian Jacksonlabels: Support on outside too
2021-03-24 Ian Jacksonlabels: wip generalisation - break out method
2021-03-24 Ian Jacksonlabels: wip generalisation - rename
2021-03-24 Ian Jacksonmao: Use the chequered edged ones for mao
2021-03-24 Ian Jacksoncards: add another back
2021-03-24 Ian Jacksonhidden: New displacement algorithm, improved
2021-03-24 Ian Jacksonhidden: New displacement algorithm
2021-03-24 Ian Jacksonhidden: Make fallible and fallback
2021-03-24 Ian JacksonPos, Area: Provide Mean and middle for T=i32
2021-03-24 Ian JacksonPos, Area: Provide Mean and middle
2021-03-24 Ian Jacksonhidden: Rename a local variable
2021-03-24 Ian Jacksonhidden: Track ppiece_use_size
2021-03-24 Ian Jacksonhidden: Provide ipc throughout
2021-03-24 Ian Jacksonhidden: Rewrap arguments less madly
2021-03-24 Ian Jacksonvpid: Provide is_empty
2021-03-24 Ian Jacksonvpid: Track how many pieces are in an occultation
2021-03-24 Ian Jacksonhidden recalc actually do: Provide occ not just notches...
2021-03-24 Ian Jacksonhidden placement: Refactor to make a place to put things
2021-03-24 Ian Jacksonmao: Move badgers to bottom of initial deck layout
2021-03-24 Ian Jacksonmao: Change badger composition
2021-03-24 Ian Jacksonmao: Add another badger
2021-03-24 Ian Jacksonlibrary: Add another badger
2021-03-24 Ian Jacksonmao: Add some jokers
2021-03-24 Ian Jacksoncards: Add jokers by David Bellot
2021-03-24 Ian Jacksonwikimedia: Licence PD-author|* is fine
2021-03-24 Ian Jacksonmedia-scraper: Tolerate * at the end of "licences"...
2021-03-23 Ian Jacksonmao: Add text positions explicitly
2021-03-23 Ian Jacksonhand: text, fix position
2021-03-23 Ian Jacksonhand: text seems to work in tests
2021-03-23 Ian Jacksonhand: wip text
2021-03-23 Ian Jacksonhand: Move owned to where we can reuse it
2021-03-23 Ian Jacksonhidden: recalculate_occultation_general: tidy argument...
2021-03-23 Ian Jacksonhidden: recalculate_occultation_general: tidy argument...
2021-03-23 Ian Jacksonhidden: Abolish now-unused log_visible
2021-03-23 Ian Jacksonhidden: When one of the occultations is Visible, show it
2021-03-23 Ian Jacksonhidden: Show sensible messages on occultation
2021-03-23 Ian Jacksonmao: Adjust hand positions
2021-03-23 Ian Jacksonmao: Fix brown hand y to be where orange is
2021-03-23 Ian Jacksonmao: Make hands smaller
2021-03-23 Ian Jacksonmao: Play with a double deck for now for perf reasons
2021-03-23 Ian Jacksonmao: Provide a whole deck
2021-03-23 Ian JacksonArea: Fix overlaps
2021-03-23 Ian Jacksonmao: Tune the game
2021-03-23 Ian Jacksondeck: Fix ui activation sense
2021-03-23 Ian Jacksonmao: Provide a pickup deck
2021-03-23 Ian Jacksonhidden: note a bug
2021-03-23 Ian JacksonTidy up, remove some warning suppressions
2021-03-23 Ian Jacksondeck: Implement ui_operation
2021-03-23 Ian JacksonRectangle: Break out region() from hand.rs
2021-03-23 Ian Jacksondeck: Insist that it must be a rectangle
2021-03-23 Ian Jacksondeck: Change names from "active" to "enabled"
2021-03-22 Ian Jacksondeck: Skeleton
2021-03-22 Ian Jacksonpieces: Fix a style problem
2021-03-22 Ian JacksonHand: Make colour be ColourSpec
2021-03-22 Ian Jacksoncards: Make them be occultable
2021-03-22 Ian Jacksonmao: Get rid of the silly two-backed card
2021-03-22 Ian Jacksonmao: Add some hands
2021-03-22 Ian Jacksonshapelib: Support occultation by back
2021-03-22 Ian Jacksonmao: Rename the file to match convention
2021-03-22 Ian JacksonMake PieceTrait load occult return an Arc for occult
2021-03-22 Ian Jacksonshapelib refactoring: transpose with the Arc
2021-03-22 Ian Jacksonshapelib refactoring: Make OccData an enum
2021-03-22 Ian Jacksonshapelib refactoring: Do occult calculation later
2021-03-22 Ian Jacksonshapelib refactoring: Make back an Arc, so we can hand...
2021-03-22 Ian Jacksontraits: Sprinkle another Sync
2021-03-22 Ian Jacksonshapelib: Show things better when they are occulted
2021-03-22 Ian Jacksoncards: Give them backs
2021-03-22 Ian Jacksonshapelib: Honour "back" parameter for card backs
2021-03-22 Ian Jacksonshapelib refactoring: Pass vpid to svg_face
2021-03-22 Ian Jacksonshapelib: Style: Remove some spurious spaces
2021-03-22 Ian Jacksonshapelib: Implement load_occult for ItemSpec
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