2021-03-20 |
Ian Jackson | clock: Rename Current from Running |
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2021-03-20 |
Ian Jackson | clock: finish display (more or less) |
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2021-03-20 |
Ian Jackson | clock: svg adjustments |
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2021-03-20 |
Ian Jackson | clock: svg adjustments |
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2021-03-20 |
Ian Jackson | clock: svg adjustments |
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2021-03-20 |
Ian Jackson | clock: svg adjustments |
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2021-03-20 |
Ian Jackson | clock: wip rendering |
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2021-03-20 |
Ian Jackson | clock: Fix xdata typetag (!) |
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2021-03-20 |
Ian Jackson | clock: actually load state |
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2021-03-20 |
Ian Jackson | Provide &InstanceRef in ApiPieceOpArgs |
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2021-03-20 |
Ian Jackson | updates: Provide piece_update_image |
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2021-03-20 |
Ian Jackson | Break out piece_updata_fallible_player (nfc) |
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2021-03-20 |
Ian Jackson | Add an UnpreparedUpdates to PieceUpdateFromOpComplex |
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2021-03-20 |
Ian Jackson | updates: New "PreparedUpdateEntry_Image" |
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2021-03-19 |
Ian Jackson | clock: in URender, distinguish a lack of player |
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2021-03-19 |
Ian Jackson | clock: wip svg: Test no-player visibility |
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2021-03-19 |
Ian Jackson | clock: Abolish PMissing state |
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2021-03-19 |
Ian Jackson | clock: Fix some comments |
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2021-03-19 |
Ian Jackson | clock: Move timespec_serde into utils |
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2021-03-19 |
Ian Jackson | clock: Provide remaining as a TimeSpec |
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2021-03-19 |
Ian Jackson | clock: Reformat a tiny bit |
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2021-03-19 |
Ian Jackson | clock: Much wip code, compiles but doesn't do anything yet |
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2021-03-19 |
Ian Jackson | Import nix::TimeSpec etc. |
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2021-03-19 |
Ian Jackson | clock: wip svg, wip |
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2021-03-19 |
Ian Jackson | clock: wip svg, wip |
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2021-03-19 |
Ian Jackson | clock: wip svg, wip, before clip |
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2021-03-19 |
Ian Jackson | clock: wip svg, wip |
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2021-03-19 |
Ian Jackson | clock: wip svg, dump from game |
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2021-03-19 |
Ian Jackson | Plumb &GameState through into svg_piece |
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2021-03-19 |
Ian Jackson | Provide GameState::dummy() |
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2021-03-19 |
Ian Jackson | Pass &mut GPiece to PieceSpec::load() |
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2021-03-19 |
Ian Jackson | Some comments |
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2021-03-19 |
Ian Jackson | clock: wip, skeleton |
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2021-03-19 |
Ian Jackson | Support held_change_hook |
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2021-03-19 |
Ian Jackson | updates: Move max_z update out of piece_update_player |
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2021-03-19 |
Ian Jackson | xdata: provide get_exp |
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2021-03-19 |
Ian Jackson | xdata: Improve an error message slightly |
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2021-03-19 |
Ian Jackson | xdata: Remove a now-redundant Default bound |
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2021-03-19 |
Ian Jackson | remove some dead code warning suppressions |
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2021-03-19 |
Ian Jackson | xdata: Replace use of Default with bespoke dummy()... |
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2021-03-19 |
Ian Jackson | xdata: Pass default function into get_mut etc. |
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2021-03-19 |
Ian Jackson | UnpreparedUpdates: Rename types a bit |
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2021-03-19 |
Ian Jackson | UnpreparedUpdates: Rename variable (nfc) |
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2021-03-19 |
Ian Jackson | UnpreparedUpdates: Move and rename (nfc) |
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2021-03-19 |
Ian Jackson | Various internal errors, quote properly (!) |
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2021-03-17 |
Ian Jackson | Makefile: Do not use --workspace for DEPLOY build otter-0.4.0 |
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2021-03-17 |
Ian Jackson | hidden: Slightly improve the bodge displacement algorithm |
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2021-03-16 |
Ian Jackson | penultima: Add a hand (for pawn choice at start) |
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2021-03-16 |
Ian Jackson | hidden: ad-hoc bodge to improve view of displaced pices |
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2021-03-16 |
Ian Jackson | hidden: Fix an argument name to be consistent |
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2021-03-16 |
Ian Jackson | hidden: reformat arguments |
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2021-03-16 |
Ian Jackson | hidden: This reorganisation is done now |
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2021-03-16 |
Ian Jackson | at: Check that we don't leak when we print messages |
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2021-03-16 |
Ian Jackson | hidden: Get rid of now-unused parameters to log_did* |
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2021-03-16 |
Ian Jackson | hidden: Fix descriptions in log messages to not leak |
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2021-03-16 |
Ian Jackson | hidden: Provide IPiece::show_or_instead |
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2021-03-16 |
Ian Jackson | pcrender: adjust some debug |
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2021-03-16 |
Ian Jackson | New IPieceTraitObj: all done |
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2021-03-16 |
Ian Jackson | New IPieceTraitObj: proof of concept |
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2021-03-16 |
Ian Jackson | ui_operations: Take IPiece, not some special snowflake |
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2021-03-16 |
Ian Jackson | otterlib: centralise UNOCC |
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2021-03-16 |
Ian Jackson | hidden: make describe take ShowUnocculted |
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2021-03-16 |
Ian Jackson | hidden: Pass ioccults through |
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2021-03-16 |
Ian Jackson | hidden: Make describe* be methods on PriOcculted |
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2021-03-16 |
Ian Jackson | hidden: Make PieceRenderInstructions deref to PriOcculted |
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2021-03-16 |
Ian Jackson | hidden: make .instead be a method on PriOG |
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2021-03-16 |
Ian Jackson | hidden: make OccKG::pri_occulted generic |
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2021-03-16 |
Ian Jackson | hidden: make PriOccultedGeneral |
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2021-03-16 |
Ian Jackson | hidden: Break out OccKG::pri_occulted |
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2021-03-15 |
Ian Jackson | Refactor to make some things into GPiece methods |
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2021-03-15 |
Ian Jackson | Refactor to introduce GPiece::fully_visible_to_everyone |
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2021-03-15 |
Ian Jackson | Plumb ShowUnocculted through to nfaces |
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2021-03-15 |
Ian Jackson | Do not leak item name etc. of occulted pieces |
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2021-03-15 |
Ian Jackson | Do not tolerate ui operations for occulted pieces |
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2021-03-15 |
Ian Jackson | hidden: Add ShowUnocculted to ui_operations |
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2021-03-15 |
Ian Jackson | otterlib: Break out unocc_ok |
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2021-03-15 |
Ian Jackson | hidden: Introduce ShowUnocculted as an svg_piece parameter |
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2021-03-15 |
Ian Jackson | hidden: Fix Implemented to be actually non-publicly... |
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2021-03-15 |
Ian Jackson | occult: Delete a now-gone bug note |
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2021-03-15 |
Ian Jackson | occult: Prevent moving occulting pieces (servr) |
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2021-03-15 |
Ian Jackson | occult: Prevent restacking of occulting pieces (servr) |
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2021-03-15 |
Ian Jackson | hidden: Recalculate occultations every time on ungrab... |
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2021-03-15 |
Ian Jackson | hidden: Recalculate occultations every time on ungrab |
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2021-03-15 |
Ian Jackson | wdt-hand: Move a pawn in |
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2021-03-15 |
Ian Jackson | wdt-hand: Select and deselect hand appropriately |
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2021-03-15 |
Ian Jackson | hidden: Rewrite remove_occultation to not barf |
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2021-03-14 |
Ian Jackson | spec: Provide Area::empty |
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2021-03-14 |
Ian Jackson | cmdlistener: Call remove_occultation when occulter... |
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2021-03-14 |
Ian Jackson | cmdlistener: Minor reformatting |
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2021-03-14 |
Ian Jackson | cmdlistener: Allow game insns access to a PrepareUpdate... |
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2021-03-14 |
Ian Jackson | cmdlistener: Make a variable for auth_y |
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2021-03-14 |
Ian Jackson | cmdlistener: Prepare for an extra return value from... |
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2021-03-14 |
Ian Jackson | cmdlistener: Plumb a ToPermute through to execute_game_insn |
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2021-03-14 |
Ian Jackson | hidden: Provide PieceOccult::is_active |
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2021-03-14 |
Ian Jackson | hand: Actually remove the occultation when it's deactivated |
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2021-03-14 |
Ian Jackson | wdt-hand: Check for lack of conflicts |
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2021-03-14 |
Ian Jackson | js: Actually Record when we get RecordedUnpredictable |
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2021-03-14 |
Ian Jackson | js: Break out piece_recorded_cseq |
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2021-03-14 |
Ian Jackson | wdt: Fix parameter naming for retrieve_log |
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2021-03-14 |
Ian Jackson | wdt: Break out find_conflict |
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next |