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otter.git
2022-04-28
Ian Jackson
Rename PUO::Insert to InsertQuiet
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2022-04-28
Ian Jackson
Introduce and use xdata_init
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2022-04-27
Ian Jackson
Document what PUO::*Quiet mean
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2022-04-27
Ian Jackson
Document OccultOwningId serialisation and refcount...
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2022-04-27
Ian Jackson
fix serde_with_compat attribute syntax
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2022-04-27
Ian Jackson
Switch to Rust 2021
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2022-04-25
Ian Jackson
PROTOCOL.md: fix a typo
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2022-04-25
Ian Jackson
hidden: Add checks for un-notched to vpid::consistency_...
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2022-04-25
Ian Jackson
fake rng: Remove an Arc
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2022-04-25
Ian Jackson
at-hidden: Add some more synch, just to complete things
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2022-04-25
Ian Jackson
at-hidden: Add more test, completing repro of unnotched bug
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2022-04-25
Ian Jackson
hidden: Fix handling of unnotched (Distinct) pieces
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2022-04-25
Ian Jackson
hidden: Refactor a bit in preparation for unnotched...
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2022-04-25
Ian Jackson
hidden: Have active_total_ppieces return usize
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2022-04-25
Ian Jackson
hidden: Introduce Occultation::pieces
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2022-04-25
Ian Jackson
at-hidden: Engage fake time feature
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2022-04-25
Ian Jackson
tests: Enable the fake time feature
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2022-04-25
Ian Jackson
fake time: Make fields pub that should be
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2022-04-25
Ian Jackson
fake time: Fix config deserialisation
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2022-04-25
Ian Jackson
dice: Honour fake time feature
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2022-04-25
Ian Jackson
fake time: Introduce new feature
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2022-04-25
Ian Jackson
Make ServerConfig not be Clone
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2022-04-25
Ian Jackson
tests: at-hidden: wip test
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2022-04-25
Ian Jackson
logging: In api_piece_op, log the form too
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2022-04-25
Ian Jackson
tests: Increase debug traceing of hidden and updates
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2022-04-24
Ian Jackson
dice: Allow loading old savefiles with no desc field
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2022-04-24
Ian Jackson
apitest: Break out filter_by_desc_glob etc.
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2022-04-24
Ian Jackson
demo game: Give the dice descriptions
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2022-04-24
Ian Jackson
dice: Support specifying the html description in the...
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2022-04-24
Ian Jackson
dice: Refactor describe_html to prep for desc
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2022-04-24
Ian Jackson
demo game: Make the 2-sided die a disc
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2022-04-24
Ian Jackson
Fix many dbgc calls to be trace_dbg instead
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2022-04-24
Ian Jackson
Fix trace_dbg to tolerate call without any value parameters
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2022-04-24
Ian Jackson
Move logging::setup out of main.rs
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2022-04-24
Ian Jackson
logging: Change output formats
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2022-04-18
Ian Jackson
currency: Move qty into xdata
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2022-04-18
Ian Jackson
at-otter: Fix a ref to PIA that ought to be PIB.
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2022-04-18
Ian Jackson
currency: Abolish min_unit
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2022-04-18
Ian Jackson
Multigrab: Provide in initial load
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2022-04-18
Ian Jackson
Multigrab: allow to multigrab occulters
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2022-04-18
Ian Jackson
JS: Add a comment about PieceInfo vs SessionPieceLoadJson
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2022-04-18
Ian Jackson
Currency: Declare to be multigrab
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2022-04-18
Ian Jackson
JS: Implement multigrab
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2022-04-18
Ian Jackson
Plumbing for "multigrab" piece API call
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2022-04-18
Ian Jackson
Elide angle in game save file, when it's just North
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2022-04-18
Ian Jackson
Elide some fields from save game state where we can
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2022-04-18
Ian Jackson
Fix type of PreparedPieceState.held in the JS
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2022-04-18
Ian Jackson
Provide is_default() function
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2022-04-18
Ian Jackson
Provide and plumb multigtab piece property from Rust...
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2022-04-18
Ian Jackson
script: Add a missing comma in a type definition
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2022-04-18
Ian Jackson
Add "p" argument to mouse_clicked_one
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2022-04-18
Ian Jackson
Move special rendering instructions to PieceSpecialProp...
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2022-04-18
Ian Jackson
Add special field to SpecLoaded
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2022-04-18
Ian Jackson
split PieceSpecLoaded
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2022-04-18
Ian Jackson
api: Introduce and use ApiPieceOpArgs::pri
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2022-04-18
Ian Jackson
api: Replace open-coded calculation with call to fully_...
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2022-04-18
Ian Jackson
ui: Disable pointer events on text in dice and currency
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2022-04-18
Ian Jackson
ui: Break out HTML_TEXT_LABEL_ELEM_START from clock.rs
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2022-04-17
Ian Jackson
currency: Tweaks to rendering
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2022-04-17
Ian Jackson
currency: Add one to the demo game
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2022-04-17
Ian Jackson
currency: Initial skeleton
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2022-04-17
Ian Jackson
ui: Improve a comment and make it a doc comment
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2022-04-17
Ian Jackson
Fix another HTML syntax error
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2022-04-17
Ian Jackson
Fix an HTML syntax error
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2022-04-17
Ian Jackson
impl Default for &HtmlStr
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2022-04-17
Ian Jackson
script.ts: Fix a uk spelling of "mitre"
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2022-04-17
Ian Jackson
ui.rs: Bring another constants together here
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2022-04-17
Ian Jackson
ui.rs: Bring a number of constants etc. together here
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2022-04-17
Ian Jackson
Move 0.35 magic value for font y adjustment into a...
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2022-04-17
Ian Jackson
serde_with_compat: Add some docs, since this is confusing
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2022-04-17
Ian Jackson
cargo: Document private items by default
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2022-04-17
Ian Jackson
serde_with_compat: Move to utils.rs where it belongs
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2022-04-17
Ian Jackson
hidden cleanups: Introduce load_lilk
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2022-04-17
Ian Jackson
ilk mixing: Support non-mixing pieces
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2022-04-17
Ian Jackson
hidden: style: Use if_let macro a couple more times
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2022-04-17
Ian Jackson
hidden: style: Unwrap a binding
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2022-04-17
Ian Jackson
ilks: Make ilk available earlier in passive calculation
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2022-04-17
Ian Jackson
ilks: Refactoring of passive computation
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2022-04-17
Ian Jackson
ilk mixing: piece_pri: Hoist pri_occulted call
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2022-04-17
Ian Jackson
hidden: style: Make get take &I and remove some pointle...
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2022-04-17
Ian Jackson
dice test: demo game: Add a 2nd demo die
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2022-04-17
Ian Jackson
dice test: demo game: Add a demo die with occultation...
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2022-04-17
Ian Jackson
dice: Support occultation by label, for all 1-faced...
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2022-04-17
Ian Jackson
hidden: Add another consistency check for pieces<-...
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2022-04-17
Ian Jackson
dice: Break out occ_label
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2022-04-17
Ian Jackson
dice: Reorganise occultation handling
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2022-04-17
Ian Jackson
dice: Break out OccultSpec (breaking change)
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2022-04-17
Ian Jackson
demo table: Move die
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2022-04-17
Ian Jackson
Reduce proposed stability promise re management protocol
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2022-04-17
Ian Jackson
dbgc: Remove a call in clock.rs
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2022-04-17
Ian Jackson
dbgc: Replace many calls in hidden.rs with trace_dbg
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2022-04-17
Ian Jackson
trace_dbg: Remove some use's.
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2022-04-16
Ian Jackson
dice js: Sort out the logging
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2022-04-16
Ian Jackson
dice js: Actually do the animation
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2022-04-16
Ian Jackson
dice: Rename remprop parameter to wasm die_cooldown_path
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2022-04-16
Ian Jackson
dice js: Obtain radius from the input dataset
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2022-04-16
Ian Jackson
dice: Always provide the label text node
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2022-04-16
Ian Jackson
dice js: Obtain information from the input dataset...
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2022-04-16
Ian Jackson
dice js: Break out die_request_animation
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2022-04-16
Ian Jackson
dice js: Make s.anim_id be possibly null
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