From cedb396319dd8dbe266c24c0a3f4eaa9961e8e93 Mon Sep 17 00:00:00 2001 From: Ian Jackson Date: Mon, 13 Jul 2020 23:43:08 +0100 Subject: [PATCH] move faceid to gamestate where it belongs --- src/gamestate.rs | 4 ++++ src/pieces.rs | 4 ---- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/gamestate.rs b/src/gamestate.rs index a0bb1515..c28690cb 100644 --- a/src/gamestate.rs +++ b/src/gamestate.rs @@ -9,6 +9,10 @@ slotmap::new_key_type!{ pub struct PieceId; } +define_index_type! { + pub struct FaceId = u8; +} + #[derive(Copy,Clone,Debug,Ord,PartialOrd,Eq,PartialEq)] #[derive(Serialize,Deserialize)] #[serde(transparent)] diff --git a/src/pieces.rs b/src/pieces.rs index 96dc2814..a816f9ae 100644 --- a/src/pieces.rs +++ b/src/pieces.rs @@ -1,10 +1,6 @@ use crate::imports::*; -define_index_type! { - pub struct FaceId = u8; -} - type ColourMap = IndexVec; #[derive(Debug)] -- 2.30.2