From 833de88e89138bdf1f88d2bd57efb5cf9228901e Mon Sep 17 00:00:00 2001 From: Ian Jackson Date: Tue, 16 Mar 2021 13:09:15 +0000 Subject: [PATCH] pcrender: adjust some debug Signed-off-by: Ian Jackson --- src/pcrender.rs | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/pcrender.rs b/src/pcrender.rs index e5c4d811..27782caf 100644 --- a/src/pcrender.rs +++ b/src/pcrender.rs @@ -122,8 +122,7 @@ impl PieceRenderInstructions { -> PreparedPieceState { let pri = self; let (pos, zlevel) = pri.pos_zlevel(gpc); - dbgc!(pos, pri, gpc, ioccults, ipc); - PreparedPieceState { + let r = PreparedPieceState { pos : pos, held : gpc.held, svg : pri.make_defs(ioccults, gpc, ipc)?, @@ -132,7 +131,9 @@ impl PieceRenderInstructions { angle : pri.angle(gpc).to_compass(), pinned : gpc.pinned, uos : pri.ui_operations(gpc, ipc)?, - } + }; + dbgc!(pri, ipc, gpc, r); + r } pub fn angle(&self, gpc: &GPiece) -> VisiblePieceAngle { -- 2.30.2