From 5f1ba715489fb7a29ba4fdea5167c9021ecd469f Mon Sep 17 00:00:00 2001 From: Ian Jackson Date: Wed, 24 Mar 2021 12:29:39 +0000 Subject: [PATCH] hidden: Rename a local variable Signed-off-by: Ian Jackson --- src/hidden.rs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/hidden.rs b/src/hidden.rs index dd72884b..e83934aa 100644 --- a/src/hidden.rs +++ b/src/hidden.rs @@ -204,13 +204,13 @@ pub fn piece_pri( { let occk = if_chain! { if let Some(Passive { occid, notch }) = gpc.occult.passive; - if let Some(occultation) = occults.occults.get(occid); - if let Some(zg) = occultation.notch_zg(notch); + if let Some(occ) = occults.occults.get(occid); + if let Some(zg) = occ.notch_zg(notch); then { - occultation.views.get_kind(player) + occ.views.get_kind(player) .map_displaced(|(displace, z)| { let notch: NotchNumber = notch.into(); - let pos = displace.place(occultation.ppiece_use_size, notch); + let pos = displace.place(occ.ppiece_use_size, notch); let z = z.plus_offset(notch) .unwrap_or_else(|e| { // eek! error!("z coordinate overflow ({:?}), bodging! {:?} {:?}", -- 2.30.2