From 5e3d30f61ffbfbf0985531ee3e50772ccad7bb49 Mon Sep 17 00:00:00 2001 From: Ian Jackson Date: Wed, 8 Jul 2020 02:20:22 +0100 Subject: [PATCH] record raised --- src/bin/server.rs | 7 ++++++- src/gamestate.rs | 8 ++++++-- 2 files changed, 12 insertions(+), 3 deletions(-) diff --git a/src/bin/server.rs b/src/bin/server.rs index 332b5a74..d6d47d4c 100644 --- a/src/bin/server.rs +++ b/src/bin/server.rs @@ -84,7 +84,12 @@ fn session(form : Json) -> Result { let mut uses = vec![]; let mut alldefs = vec![]; - for (gpid, pr) in &ig.gs.pieces { + + let mut pieces : Vec<_> = ig.gs.pieces.iter().collect(); + + pieces.sort_by_key(|(_,pr)| !pr.raised.0); + + for (gpid, pr) in pieces { let pri = PieceRenderInstructions { id : make_pieceid_visible(gpid), face : pr.face, diff --git a/src/gamestate.rs b/src/gamestate.rs index 20d3decf..5a672dab 100644 --- a/src/gamestate.rs +++ b/src/gamestate.rs @@ -53,6 +53,7 @@ pub struct PieceRecord { pub p : Box, pub face : FaceId, pub held : Option, + pub raised : Generation, pub gen : Generation, pub lastclient : ClientId, pub gen_before_lastclient : Generation, @@ -119,17 +120,20 @@ pub struct LogEntry { pub fn xxx_gamestate_init() -> GameState { let mut pieces = DenseSlotMap::with_key(); + let mut gen = Generation(0); for (pos, p) in xxx_make_pieces() { let pr = PieceRecord { pos, p, face : 0.into(), held : None, lastclient : Default::default(), - gen : Generation(0), + raised: Generation(0), + gen, gen_before_lastclient : Generation(0), }; + gen.increment(); pieces.insert(pr); } - GameState { pieces, gen : Generation(1), players : Default::default(), + GameState { pieces, gen, players : Default::default(), log : Default::default(), } } -- 2.30.2