From 1f5adabb036f1a1b552b8deebcb10ef7c23eb1ba Mon Sep 17 00:00:00 2001 From: Ian Jackson Date: Wed, 14 Jul 2021 16:17:01 +0100 Subject: [PATCH] api: Skeleton support for loose ops, pass ClientId Signed-off-by: Ian Jackson --- daemon/api.rs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/daemon/api.rs b/daemon/api.rs index 41cc8380..073b1e48 100644 --- a/daemon/api.rs +++ b/daemon/api.rs @@ -50,7 +50,7 @@ mod op { } } - fn conflict_loose_check(&self, _gpc: &GPiece) + fn conflict_loose_check(&self, _gpc: &GPiece, _client: ClientId) -> Result { throw!(Fatal::BadLoose) } @@ -142,7 +142,8 @@ fn api_piece_op(form: Json>) if u_gen > q_gen { if ! form.loose { throw!(Inapplicable::Conflict); } - let ContinueDespiteConflict = form.op.conflict_loose_check(&gpc)?; + let ContinueDespiteConflict = form. + op.conflict_loose_check(&gpc, client)?; } trace_dbg!("form.op", player, piece, &form.op, &gpc); form.op.check_held(gpc,player)?; -- 2.30.2